PapstJL4U
PapstJL4U@lemmy.world
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Before studying CS, I recognized it as ‘the bioware puzzle’. They were probably copying their own scribbles fron back then.
Haskell was the hardest, but it looked the most beautiful.
My current focus:
- hall effect sensor to avoid stick drift
- i prefer the xbox layout for sticks
- abxy button layout, because not all pc games support ps buttons
- cabel, cuz lighter and no sudden loss of input
Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.