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PapstJL4U

PapstJL4U@lemmy.world
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Before studying CS, I recognized it as ‘the bioware puzzle’. They were probably copying their own scribbles fron back then.

Haskell was the hardest, but it looked the most beautiful.

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The design is Moriarty lvls of complex. State actor might be too specific, but everything but a group of people would be highly unlikely.

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The IBF, headed by russion dude, came up with this undiaclosed “test” three days after the algerian boxer beat an undefeated russian boxer.

The IBF was so openly corrupt, that the IOC kicked them and 20+ national boxing feds left IBF and created a new organization.

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The OG solution was to use stretched 4:3/resolution, nyt Arx Libertatis allows easy casting with modern resolution.

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My current focus:

  • hall effect sensor to avoid stick drift
  • i prefer the xbox layout for sticks
  • abxy button layout, because not all pc games support ps buttons
  • cabel, cuz lighter and no sudden loss of input
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You then see people making scripts that take days to run, but it’s fine, they’re only going to use it twice and are busy enough to be able to wait

Sponsored by “terrible python code by Matt Parker”

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Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.

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