PapstJL4U
PapstJL4U@lemmy.world
Joined
0 posts • 7 comments
Before studying CS, I recognized it as ‘the bioware puzzle’. They were probably copying their own scribbles fron back then.
Haskell was the hardest, but it looked the most beautiful.
Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.
My current focus:
- hall effect sensor to avoid stick drift
- i prefer the xbox layout for sticks
- abxy button layout, because not all pc games support ps buttons
- cabel, cuz lighter and no sudden loss of input