2ncs
requires going through the desktop interface to install them, if they use another launcher you have to set up that, frequently some trial and error
Valve does pre-compilation of shaders. That only works for native Steam titles, and it can be the difference between a game being playable and a stuttery mess, especially for more graphically intense titles
there are also hardcoded patches in Proton that look for the SteamID of the game to apply them. Those also won’t have those fixes applied when adding them as non-Steam games.
How is any of this the fault of the World of Goo devs? How come Valve shouldn’t be expected to implement features to make these things simpler/work?
I mean those things can exist outside of DVD
I know YouTube will rate thumbnails and tell you how the thumbnail is doing. I believe they also uploaded a feature where you can upload multiple and it will attempt to change them to see which works best. I see this a lot with Minecraft YouTubers (mostly Grian). It seems to be less trying to trick previous viewers and more so getting the highest rating in the YouTube panel. I think it is partially bs, as there are times I’ll scroll past a video not wanting to watch it at the exact moment and it seems like YouTube takes that as being a bad thumbnail.
As with most issues the truth is in the middle and any immigration policy should absolutely demand that any immigrant coming into a country assimilate and fully support our values of equality for all.
America is hardly a country of “equality for all” sadly
Edit: This was literally 4 posts down