6 points

The Last of Us is still selling.

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4 points

Which one? The original? The Remaster or the Remake? Or the 2nd or the Remaster of the 2nd?

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75 points
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man who normally buys “narrative-driven, story-rich games” forced to put his money back into his wallet

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5 points

Anything good you can recommend? Haven’t seen much good since Witcher 3… And before that, maybe Gothic 2 or Oblivion.

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2 points

Control? Horizon Zero Dawn and Horizon Forbidden West.

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2 points

I’ve been playing Outer Worlds lately. It’s made by Obsidian so it’s gameplay is similar to F:NV.

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20 points

Baldurs gate 3? One of the best games I ever played.

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7 points

I haven’t played it, but based on everything I’ve read about it, that alone puts the headline to shame.

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2 points

This man is spitting straight fire.

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5 points
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If you liked the story driven elements of TW3 you might like Cyberpunk 2077. Its very similar story and engine wise since they’re both made by CDPR, but obviously very different thematically. God of War is another story driven narrative driven game I enjoyed.

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8 points
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Since The Witcher 3 came out, my favorite video game stories have been Disco Elysium, Cyberpunk 2077, 13 Sentinels: Aegis Rim, Alan Wake 2, Citizen Sleeper, and Metaphor: ReFantazio. I also really liked Death Stranding, but Kojima’s not for everyone.

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1 point

The new Indiana Jones game is really fun.

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7 points

Divinity Original Sin 1 and 2, if you haven’t played already. Think of them as the stepping stones for BG3.

Spec Ops: The Line is a 3rd person shooter with an incredible story, I think it takes 4-6 hours to go through the campaign. Short when compared to RPGs, but worth the time. People also talk about Titanfall 2’s campaign being great, I haven’t played it yet.

Mass Effect trilogy is also very good, mainly the 2nd game. The first game is the jankiest of the bunch and the 3rd is much better after all the DLC, though I still don’t like how the optional Paragon/Renegade prompts from 2 became obligatory QTE in 3.

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5 points

Currently sucked into Kingdom Come Deliverance, which is similar to TW3 in that it’s a first person story driven game, but set in IRL 1403 Bohemia instead of the fantasy setting. Very good historical storytelling, I think.

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1 point

TW3 is third person

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4 points
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…Yakuza

Bros being bros forever.

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4 points

You know, maybe i dont know enough about games as i am a casual these days, aside from baldurs gate 3 which is a fucking masterpiece, i really like the 2 (soon to be 3) star wars jedi games outcast and survivour. They are like a much easier souls mixed with the 3d prince of persia (sands of time, warrior within, two thrones) games but are very story driven. I am very excited to see what will happen in the final game in the trilogy qhen it comes out.

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2 points

I’ve been loving Metaphor recently

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2 points

I’ve a love/hate relationship with Rogue Trader 40k. I fucking love it, literally everything about it, but I also hate it because it will end at some point.

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42 points

thats a shitty excuse if i ever heard one

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13 points

More like it’s a shitty headline. The article shows there’s a little more to it, specifically that it was going to go over budget and they hadn’t figured out what they were gonna do.

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19 points

The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.

Project 8 faced both progress and challenges. The COVID-19 pandemic made team stability difficult, but some quality improvements were achieved. However, critical issues persisted, causing delays and budget increases. The latest review revealed unresolved problems needing more time and money, along with revised sales forecasts, raising doubts about the project’s profitability.
– TLDR by Microsoft copilot

While there’s still demand for “narrative-driven story-rich games” one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.

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2 points

Oof.

“The COVID-19 pandemic made team stability difficult,”

Makes me suspect they were woefully behind the rest of the field in development practices. My team, and many others, gained productivity when all the wasteful manager ego stroking in-person meetings stopped.

Alternately, it tells us they rely on a weird dev kit with a lot of esoteric hardware. Though I would still call that out as being super out of date. Nothing is particularly hard to emulate today, for teams that prioritize having rebuildable test environmenta.

Just wild.

Bummer about the layoffs. Probably won’t fix their agility problem, though.

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0 points

I think it’s probably true though. I pitched my game to them and they graciously responded and said they are looking into publishing narrative driven games but rather mechanically complex games.

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163 points

Did we already forget that BG3 existed like once year later…?

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91 points

Cyberpunk 2077, RDR2 still wasn’t that long ago, Dragon Age Veilguard was actually a success convincing even EA, Star Wars Jedi series, the list goes on. It just has to be a good story, you can’t just slap some boring ass story in there.

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34 points

Odd to say Veilguard was a success when from what I can tell, one of the few things uniting the very fractured and divided gaming community this year was that the writing in Veilguard was horrible. And you know that’s true when the various members of that community can give their own varied reasons why the writing was horrible and they would all be valid.

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3 points

I only see that in some communities. Most of the people that hate on veilguard, from what I’ve seen, either haven’t played the game or are clipping parts out of context.

The complaints I’ve seen that aren’t “dur hur, binary qunari” talk about the shaky dialogue in the beginning, where things felt awkward and clunky, like a new team forming. I’ll give credence to the complaints about some depth being lost in the characters versus other games in the series, but I think those people feel that way because Inquisituon was a bloated mess (that I love) and they’ve played 1 and 2 so many times in different ways they’re meshing all the dialogue into one. Playing through veilguard a second time, and watching my partner take different choices than me, made the characters on par with Mass Effect 2 allies. Which, I’d say isn’t an accomplishment so much as a mild chastisement that it hasn’t improved since then.

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28 points

Veilguard is far from success, and it’s because it’s the worst-written DA game to date. And that is on EA. They had every chance to make it a good game (as the art book they published shows just what a good story it was shaping up to be before EA forced them to start over for a live service version) but they chose to waste everyone’s time for 10 years by changing their mind mid development multiple times, firing the veteran team members right in the middle of development…

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8 points

Dragon Age Veilguard was actually a success

They finally confirmed or denied this claim?

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14 points

If the leaks to be trusted, they expected to sell 10 million copies but now they’re talking about they maybe can sell 3 million copies for the lifetime of the game.

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