We know that certain games are big, like BG3 or Persona 5. But recently games like FF7 rebirth and Indiana Jones just kept going on and on past “Act 3”. Also Rise of the Golden Idol seemed a little short to me

Are developers getting more efficient with generating content?

3 points

I never expected A Girl Who Chants Love At the Bound of This World: YUNO on the PC98 to take me like 80 hours to complete without a guide.

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I 100% Tunic in 15 hours. I expected it to be longer and harder, considering it’s not even in a real language and you have to translate it to solve most of the puzzles.

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2 points

Wow, that’s very fast imo. Good for you!

Great randomizer out there for it. And it’s Archipelago compatible so you can mix it in with other randomizers alone or with friends, in case you want more!

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40 points

I got surprised by DeathStranding.

Did not expect that a game that’s basically about going from A to B through walking could be that lengthy, having great scenery and a weird, vague but good story.

I’m really excited for its sequel, just hoping it will also be available for PC on release.

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They already said it’s going to be a PS5 exclusive.

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1 point

Honestly, that’s a real bummer. I hope it’s a timed exclusive (so with time it will be on PC too).

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8 points

Is that correct? Kojima bought full rights to the IP couple of months ago and released Death Stranding on everything immediately. Seems like it’ll be timed exclusive at most.

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They’ve only announced it to be getting released on PS5 in 2025. That’s almost all the information there is about the game rn. I would take it to mean timed-exclusive, but that’s still not releasing on all platforms at once.

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3 points

I wasn’t surprised by the length of the base game, or even by the presence of the post game, but by how much time the game spent ending. You beat the villain, that should be it, right? Lol no, you have to traverse the whole game world without vehicles and no network support. That’s it, right? Lol no, here’s a giant boss monster. That’s it, right? Lol no, here’s a shitload of cutscenes. Then the credits, then cut to black. That’s it, right? Lol no, more cutscenes, then one last delivery… and one last burst of cutscenes, some of which should have come earlier. That’s it, right? Lol almost, you have to watch the credits again, and then one blessedly short cutscene before the postgame, and then you can finally go to the main menu and quit.

I really liked the game, but good lord.

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2 points

Classic kojima

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19 points

That Pathfinder Kingmaker was long as hell. Not sure i want to start the sequel until I’m good and ready for another pleasant slog.

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4 points

I just finished it recently as well and also need an break until I start WotR.

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12 points

Pleasant slog should be the tagline on every owlcat game.

Love them but they definitely love a long game and a fuck you puzzle here and there.

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2 points

I still think owlcat is nuts for adapting not one, but two full APs to video game form. Those are each six books worth of TTRPG adventure and those can take years to complete

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17 points

Hollow Knight. Every time you think you’re nearing the end, there’s still a lot more. The true ending and optional DLCs add so much.

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5 points
*

The final two dlc battles more than doubled my overall playtime. Absolutely brutal bosses.

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3 points

I loved nightmare grimm, but didn’t bother with the Godmaster stuff tbh. The boss rush was way too much for me.

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