Any of you feel like we’ve become so fixated on graphics and perfomance to the point where the actual game part of a video game is often overlooked, or at least underemphasized? I don’t know about the rest of you, but all I come across on social media regarding gaming is about resolution, ray tracing, DLSS/FSR, frame rates, frame time, CPU and GPU untilization, and all of that stuff, and I’m honestly sick of it! I mean performance markers have always been discussed when it comes to PC gaming, but now even console gaming is getting this treatment! Don’t you miss the days when you just installed the game and just played it? I know I do. What do you think?

93 points

To me it sounds more like the social media algorithms put you into the “gaming tech” corner so that’s all you see. Indie gaming is huge and not at all about graphics. Look at the currently popular games on Steam and a ton of them are technologically very basic.

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5 points

This is the answer. Lots of great stuff going in games right now.

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19 points

Also don’t forget retro games.

Even new games can be run on midrange hardware if you don’t crank up the settings.

People want big numbers and companies watch to sell the latest stuff. No one gives a platform for advocating low budgets, cheaper hardware and patient gaming.

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12 points

Exactly. My feeling is more the opposite of what OP is saying. Gameplay and innovation is king. Just not in AAA games.

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8 points

It’s hype for marketing. Our society is based on consumption and over spending. The GPU and CPU manufactures want us to keep spending money to have the latest and greatest.

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9 points

this makes me nostalgic… people were saying this about fallout 3.

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6 points
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To be faaaaaaaaaaaiiiiir, a lot of that was tied up in the switch from overhead isometric view to first-person view.

Fallout 1/2 didn’t focus on graphics, they were in many ways point-and-click adventures. A lot of things you had to hover over for “flavor text” and every once in a while something only four pixels wide exists that you need to notice.

So the gameplay actually actively eschewed graphics in favor of things like flavor text and reading.

Further, the switch to first person broke the SPECIAL system, because how to you even manage a gun skill in a first person shooter without it feeling absurd? It made sense in isometric, even if it was often frustrating to miss an enemy when you had a 79% chance to shoot them in the balls. Putting that in a first person when you mag dump into someone standing right in front of you and half your shots feels a lot less realistic, and can quickly become frustrating in a more fast-paced first-person-shooter environment. The SPECIAL system feels absolutely slapped on as an afterthought in Fallout 3.

Also, the writing in Fallout 3 was that shitty Bethesda writing. The writing was just subpar compared to the prior two installments. Especially the fucking stupid ass end of the game.

I’d say a lot of those complaints were driven more by the perspective switch than anything else.

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3 points

it was just an example :P

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1 point

Calm down.

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4 points

People were saying this about the first goddamn Playstation

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13 points

Ignore all the that, it’s marketing. A lot of cool indies that have better story and mechanics than AAA games, you just have to look beyond your usual places

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4 points

Well, my thoughts on this are pretty ‘basic.’ I buy games that I enjoy. I think that <5% of my games purchased in the last two years are games that have been released within a year of when I buy them.

There are more than enough games that are amazing from the past 30 years to keep me occupied for the next 10, and not a single one of them stresses my 12 year old computer. Plus, while I can understand the complaints about Steam being the massive titan that it is, I am quite happy with them and their Linux gaming enabling work. I really do just install games and play them.

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