93 points
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Counterpoint, there are also games you tried and HATED as a kid, that you might now like as an adult.

As I kid I had a lot less need for quality story telling, and roll play, probably a lot less interest in gardening simulators too. There’s probably lots of stuff you thought you didn’t like.

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24 points

Roll play? Role playing as a roll?

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37 points

Katamari

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8 points

Marble Madness?

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5 points

Addicted to Craps, I gotta throw a couple each day, butt when I think about it - it’s really money down the toilet.

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13 points

My version of this is 4X games. I always was intrigued by them as a kid, but I wasn’t nearly patient enough or willing to put in the time to understand them. As an adult I’ve finally been able to enjoy them.

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7 points

I’m the opposite. I played the hell out of 4x in college and early adulthood. Now, I just don’t have the time or patience for them.

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5 points

I remember hating Baroque on ps2 as a kid, but then I grew up, played Spelunky and finally got it what roguelites were doing, went back and liked it.

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5 points

I tried to get my nephews into pokemon nintendo games when they were like 10. Failed bad because “too much reading” and went back to Roblox…

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2 points

Kids today something something attention spans what with the social media grumble grumble back when I was that age, dammit.

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61 points

I’ve certainly noticed that my patience has dropped off a cliff.

When I was young, I spent hundreds of hours in RPGs. Then I got into roguelikes, which are like RPGs, but condensed down. Well, and now I’m microdosing this crack, because the condensed version of roguelikes is apparently puzzle games.

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17 points

A good rogue like is a super complex puzzle with randomness thrown in! Completely see the similarity.

Only RL I went hard for was DCSS for some reason, and it’s hard to estimate how much time I put into that over the years. At least as much as other heavily played AAA or MMO type games for me. What about you?

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6 points

Ehm, well, I may or may not be moderator of a DCSS community here on Lemmy. 😅

Yeah, I decided to write “roguelikes” up there, but 99% of my roguelike time, I’ve also spent in DCSS. It being more puzzley than many of the more recent roguelikes has certainly played a role…

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4 points

Oh snap! Haha well, musta been something I sensed in your comment. DCSS sure feels like an extra fun puzzle to me. Cheers!

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1 point

I wonder if that statement applies to the original Rogue? I don’t recall there being much puzzle to it.

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2 points
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Edit: OOPS. You meant whether the statement about being puzzle like applies to OG Rogue. You said almost exactly that. My bad lol, below remains intact to display my shame (and enthusiasm).


It’s a puzzle in the sense that you have a constrained number of options, both in a given combat scenario and in the general sense of building your character and attacking the dungeon. And usually all those options have some tradeoffs, beyond just the opportunity cost. Skill (and creativity! one of my favorite elements!!) of the player make the difference between a doomed run and a cakewalk. Careful marshaling of resources, knowing when it’s time to spend something rare or take a gamble. Knowing what late game change might solve the weaknesses your character has and help achieve specific goals, knowing what would be folly.

Lot to learn, and then deploy in fun and creative ways. And challenging. Loss is the teacher, lol. So good!

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3 points

I used to love RPGs when I was younger too, but now I find them too slow. I’ve always loved roguelikes, back when I still liked RPGs, and still to this day.

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2 points

That game is pretty cool, thank you for sharing. Will go well when I want a break from crosswords.

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3 points

You should check out all the games on that site, they’re very good. There’s even a free mobile app with no ads

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1 point
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Wow. The phone app is awesome. I’m shocked this guy releases it for free.

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1 point

I did a little write-up on it a while back, probably my favourite app, and it’ll run on anything!

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31 points

I think another part of it is that gaming as a kid and gaming as an adult are for entirely different purposes a lot of the time. I still game for entertainment, but also as a way to unwind. It’s just relaxing to me and if I can get into a strongly written storyline, the stresses of my day fade away.

But as a kid, I gamed because gaming was flashy and fun and challenging, and then I wanted to talk to my friends about it after I beat yet another game.

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27 points

My needs changed. When I was a child I had an intense need to master new skills and show them off. Video games could meet that need in a way school never could. As an adult I can completely fill those needs with work so I have no interest in those sorts of games. Now I play games to be entertained and delighted. If I want challenge I’ll put that energy towards earning a bigger bonus for Q4.

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12 points

Oh would you look at that all your effort went to your bosses bonus, better play harder next time…in all seriousness that’s a fun way to look at work.

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3 points

I might have helped a few bosses along the way. Collateral damage. ;)

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27 points

Crash bandicoot was written in fucking LISP

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7 points

Wait really? Man I knew those games were my favorites for a reason

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2 points

And they are not using a rigged skeleton for animation

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