31 points

Slightly confounded by the hate towards the devs and game. What’s your beef? It took them a while? It was in early access a while? Fuck man, I got 800 hours of fun with friends during that time on an excellent game that only kept getting better. I mean, we’re not talking Star Citizen here.

It’s a great game. Why not just be glad there is one more great game in the world? I mean, I have no skin in the game, but I hope folks reconsider a negative stance here.

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23 points

I got 800 hours of fun

I have no skin in the game

Well during that time you will have lost quite a lot of skin cells, so in a manner of speaking you literally have some skin in this game. Around 328 grams going by an average loss of 3.6kg/year I took from some random website.

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0 points

I bought it back when it was in early access. The main hate is how long it took to develop, and how many bugs it has/had.

The most recent time I played it, about a year and a half ago. You were able to wheely a motorcycle up a skyscraper. Zombies would randomly clip through things, the physics would bug out and loot on the ground would kill you from nudging it, sometimes you were able to just ride through buildings, and the multiplayer lag was abysmal. Just to name a few things.

I could go on, but for a game that’s been in development for 10 years, it barely shows it.

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11 points

So about 550ish horde nights worth.

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4 points

I am really fatigued with early access. So many games end up in ea limbo because there is hardly any pull toward releasing a full game.

I even got noticably less excited for No Rest For The Wicked from Moon Studios when I found out it was going to be early access. I adored the Ori games and the ethos behind Wicked seemed refreshing and exciting, but my first impression of it has already been wasted on a half baked early access product which is enormously rough around the edges and lacking the refinement their titles are known for. I haven’t bought it, to try to save what fraction of my excitement for the game I have left, for the full release. But man.

I kinda wish ea in general was handled more like a semi-closed beta, where folks could “apply” (with little barrier to entry) to play the game early with some sort of caveat that feedback on the product is expected or at least heavily encouraged. And also with some sort of tangible roadmap and release window, so we don’t get a bunch of games like this and Star Citizen which live in ea for eternity

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4 points

I guess you’re are just riffing on the general concept but 7dtd was under continuous development with frequent releases.

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-1 points

Yeah, jerkface, that’s the problem I have with early access

/j but like yeah, that’s the exact problem I have. Many games follow that exact pattern of having a “soft release” into early access, and then spending years in that limbo before becoming a fully fledged product. My issue isn’t that people are releasing into early access and then never updating the game (although, if that’s happening that’s awful too). I’m tired of the soft release > years of updates keeping you coming back for a slightly more and more compelling product > finally released a full product.

As outlined in my original post, I’d prefer if the game never had that “soft release” period and instead had a more hard line on the fact that it’s a beta. It’s all very well having the early access label on it but like… It just isn’t that, these days.

Star Citizen has had continuous development of genuinely impressive technology, and frequent releases. I still think it’s an exemplar of the worst state of the gaming industry.

There’s early access games releasing paid DLC which just fucking boggles my mind. Star Citizen has tens of thousands of pounds of ships you can buy despite not being a finished game.

7dtd is at least better than those, but an 11 year period of taking customers’ money without actually having a finished product just feels off to me.

Like, No Man’s Sky got a lot of shit at launch, and it has had consistent development to turn it into a fantastic game nowadays. But had they slapped an early access label on it at launch, does that just make it all better? Not to me, but hey. We’re allowed to disagree.

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5 points
*

The people who paid for early access (like me) got exactly what they paid for. The finished product would not have been possible otherwise, not only for financial reasons, but because EA has the potential to make better products.

What do you think EA is even for??

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3 points

I bought two copies of this game at the end of 2019 for a friend and I to try out. At $5, why not? We have played the shit out of this game since then, especially when we both got stuck home during covid for a few weeks. Glad it’s finally reached 1.0, enjoying seeing all of the updated POI’s and some new critters. So what if it took this long to come out of alpha? Have had way more than five bucks worth of fun over the past few years.

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2 points

I know I was surprised. I figured it was going to be always in EA.

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