26 points

Do they come with the required manpower though?

Crew of 4 for the tank. Crew of… thousands? To move and use 541 trebuchets?

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5 points
*

Easy, slap an ebike on it and you cut it down to one per trebuchet.

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3 points

Many thousands if they’re traction trebuchets

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34 points

M1 Abrams: Requires an advanced economy plus an army of General Dynamics contractors for maintenance

Trebuchet: Can be completely repaired by one hammer-wielding villager

Plus, I assume that tanks count as a cavalry archer unit, which means any old monk can start converting them. Meanwhile trebuchets can’t be converted until your enemy researches redemption at the monastery.

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6 points

in AOEIII artillery are siege weapons so I think tanks would count as that, I remember getting my onagers converted in AOE but I don’t remember if that’s a thing in AOEII

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5 points

That’s correct. Bombard cannons require the monk to straight up whisper in the crouching dude’s ear for conversion.

In my headcanon, it’s probably because bombard operators are deaf with all that blasting.

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3 points
*

*headcannon

Sigh… missed opportunities

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74 points

Uh, yes, actually.

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30 points

I’m not going to drive a trebuchet to my kids’ school to pick them up.

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8 points

Of course not, that would be silly. You can just launch your kid into the school with a trebuchet and avoid rush hour traffic!

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3 points

The return trip is more tricky though. Maybe launch a trebuchet for the return trip?

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15 points

Obviously you are meant to place trebuchets along the route and be shot from one to the next. With exact timing you could even use another trebuchet to slow you down each time.

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16 points
*

Wouldn’t the Abrams run out of fuel (not to mention ammo) before it could take out all those trebuchets?

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25 points

It could just run them over. Fuel probably depends on how far apart your place the trebuchets.

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6 points

If you’re close enough to drive through them, you might as well just swing by the camp of personnel operating them and supplying ammo.

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2 points
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Deleted by creator
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1 point

I think it would be most effective to drive over the trebuchets with the tank. Simply roll over a wheel or support, and the launcher will be misaligned and unable to fire. Tanks are mobile, and trebuchets are not.

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3 points

trebuchets are not

We can modernize a little. Let’s slap an e-bike on it and get that thing moving!

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11 points

For sure, the unit cap impact alone sells the abrams.

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53 points

bad math, trebuchet is 200 gold AND 200 wood, unless you’re in a civ with gold or wood discount

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3 points

This is a Canadian instance, so I’m pretty sure the wood discount applies.

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16 points

At that price, everyone should have a trebuchet!

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2 points

You mean you don’t??

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