1 point

Ahh, the days before games companies hired the casino slot machine UX designers. An elegant game from a more civilised age.

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Hello, could I take a minute of your time to talk to you about our lord and savior, de_rats?

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fy_poolday and rpg mods. liked the non wc3 one because i was to dumb back then for the bindings required for the wc3 one. the other one had just passive skills

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Well we had mods and custom levels when we got tired of the official stuff.

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My peak mod experience was playing NS on a CS maps … co_cs_assault for example

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We had mods. They’re a bit like skins and new content, only free and far more creative. They are what you call microtransactions today but you didn’t have to sell your right arm to get them because anyone could make them.

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CS mods

Yo dawg, we heard you like mods…

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downloading 1/300 double-kill.mp3…

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God I miss those times, it was all about skills. Cheating was also also extremely rare in CS (according to my memories) during the earlier 2000s. Loved that game

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Server culture was a bulwark against cheating.

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I miss dedicated servers.

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Really speaks to how fast culture is moving that people in their thirties have developed “kids these days” type attitudes.

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I don’t think it was ever different, just that we are now part of that generation or exposed to it. The people in the 50s to 70s often had kids in the early to mid 20s of their life. So they were in teir thirties by the time the kids were teenagers, bringing all that new culture to clash with.

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