21 points
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Good for him, he has the luxury of selling a bazillion copies! Most (indie) devs still need to keep the lights on 😔

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12 points

Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.

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5 points

Wasn’t talking about AAA, plenty of indies sell dlc

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5 points

The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.

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4 points

I feel like this is him saying exactly that - he’s acknowledging the outrageous success he’s had and saying he won’t (need to) charge for dlc ever

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3 points

Probably true, it’s so funny that he has to promise his fans that he won’t charge for any bonus content even though he’s totally earned it 😆

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32 points

Evil plot twist: he has no family

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13 points

More evil plot twist: his family has never had any honor.

Source: my family has no honor. I love them anyway. But if I swear on their honor that I’m not doing something then I’m 100% about to do it.

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14 points
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The Ape family name is at stake.

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16 points

Meanwhile devs at blizzard felt a chill run up their spines

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40 points

I laud his attitude, but wouldn’t begrudge him one or two DLCs.

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9 points

Would love some expansions, and many people don’t consider those dlcs

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23 points

I think ConceredApe could follow the Deep Rock Galactic Model.

All content/story additiona are free updates. But to keep the lights on, every few months a cosmetic DLC drops that had no affect on the game what so ever, just lets player put money in the tip jar and get some cool threads and a hat for their troubles.

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4 points

Alternatively tgey could use the Rimworld model: release DLCs that heavily change how you play the game, allowing you to tailor the game to your wants and needs that way.

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6 points

While I do enjoy rimworld and tynan’s model, I don’t think it would be a good match for Stardew given how the game has a particular branching story it wants to tell and share with the player navigating choices, where rimworld is more heavily into an (almost) entirely randomly generated story where your long lost brother might show up as a pirate or deceased cousin offended some govt official so now they are applying pressure to your settlement as pay back. The cosmetic option would be a much better fit so players could have alternate options on how characters, tools, plants or monsters appear, to say nothing of the home making segment. Yes mods already make this an option, but the entire point of Cosmetic DLCs is a tip jar for the developer you get something back for, and a way to show your support. New content and story pack expansion by contrast can seriously change the flow of the game and many players do not view them as optional in the discussion.

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4 points

I mean, he’s in a similar situation as Toby fox. He has the freedom to spend as much time as he wants on developing updates without worrying about money, so he doesn’t need to charge anything or ask money from players.

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