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12 points

Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.

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5 points

Wasn’t talking about AAA, plenty of indies sell dlc

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5 points

The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.

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3 points
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That practice doesn’t invalidate the need of extra revenue streams for smaller studios

Edit: updated original comment to make context clear

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