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11 points

It’s not for everyone, but there’s a subset of people who enjoy hitting their desk 10 hours straight just to beat a single boss. It’s very satisfying in the end, and often also repeating the fight perfectly just feels so damn good it’s worth the struggle.

It’s really not different than fighting hard battles with your other hobbies, learning that difficult technique or whatever

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5 points

I found Elden Ring much easier than people said it was, but I did get some very good advice on grinding early so I was kinda overleveled through a lot of it. I had a blast, though! I’m finding the expansion extremely tough, but I need to explore for more buffs!

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3 points

I spent like 3 days trying to beat Ornstein and Smough in Dark Souls 1. One of the hardest bosses in the game from what I’m told. Just not my taste, but I played it bcz one of my friends loves it, and I was trying to make a soulslike game at one point.

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7 points

I remember that fight. It was my first souls game and I went in blind and didn’t summon. Took me like a week straight of trying in-between studying for exams in the last year of uni.

I remember my partner and I had a friend over for a study party and I decided to take a quick break for a try. Somehow I beat them, and proceeded to scare the others when they heard my yelling. Great times.

100 % my favorite moment in my gaming experience.

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13 points
*

It feels like old 2-d shooters on NES. You’re just expected to memorize patterns in order to win. So you have to die a couple times to figure it out, but it’s just tedious to me. I enjoy things designed for you to figure out on the fly without requiring dying in your first try.

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4 points

Sometime, I want to make a VR vs Action “Proof of Concept” game that shows how much modern game combat is memorization. The VR player can do as much extensive windup as he wants, essentially creating a new “attack animation” on each go, and the action player must desperately try to work out when to dodge for iframes or parry.

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1 point

Exactly, I love VR because of the freedom/creativity of input. Even just playing an FPS and seeing a table you can duck under or a corner you can blindfire around

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3 points

I have no experience in neither dark souls or the NES shooters, but used to do a lot of raiding in world of warcraft and I feel it’s kind of mix of both, memorizing patterns, thinking on your feet and on top of that coordination of the 25man raid group. Loved that shit

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