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vithigar

vithigar@lemmy.ca
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Yeah, I’m just sort of also complaining because it feels like I have to use it.

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I have a hobby development project with a modest community and maintain a Discord server basically because it’s necessary in order to avoid reducing my potential community reach by at least 50%.

I’m active on GitHub and respond to comments and issues there. I maintain an official thread for my project on the official forum for the game it’s related to. I also keep all documentation, downloads, and guides off Discord and on the clearnet. Discord is still easily 80% or more of where people look for information about the project.

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Now look into °De. It’s upside down!

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The school is not congress and its rules are not laws. I’m not sure how you think the first amendment applies.

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The pictures aren’t very good I’ll grant you that, but they definitely don’t require even one kWh per image, and besides that basically everything made with a computer costs power. We waste power on nonsense just fine without the help of LLMs or diffusion models.

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It’s an extremely bizarre suggestion given your request. I do want to defend the game (though not the suggestion) a little though.

It initially presents as you say, but offers you opportunities to fight back in your capacity as border control. Letting in the right people can help the resistance and incite a coup, or enable you and your families escape from the country. It isn’t just Be A Good Tankie Simulator 2013, though you can play it that way too.

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Some technical details then, if you’re interested!

https://www.nesdev.org/wiki/APU#DMC_($4010–$4013)

The most important point for getting “higher” quality audio from it is probably this:

The $4011 register can be used to play PCM samples directly by setting the counter value at a high frequency. Because this requires intensive use of the CPU, when used in games all other gameplay is usually halted to facilitate this.

Which is why you generally only heard it on title screens. Usage in games was much rarer, and usually much shorter samples.

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The NES actually did have a 7-bit PCM audio channel, there wasn’t really any “tricking” beyond finding the storage capacity to hold a sample of useful size.

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You linked then to the already linked video they were complaining about.

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They had a reveal trailer as part of the PlayStation State of Play back in May, and basically the entire internet collectively lost all interest the moment it revealed that it was a 5v5 hero shooter.

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