I have such a love/hate relationship with Stardew Valley, slightly less so with My Time At Portia (the developers seem to have at least considered wrist strain in the button layout and mechanics). I long for a moneyless, classless game in this genre where the incentives are community thriving, trust, pleasure, and all the other aspects that make life worth worth living outside of capitalism. Does that game exist?
I feel like the best you could possibly find is a game that uses a resource as payment that isn’t called “money,” but mechanically it would be the same.
But there is Minecraft. You can farm in that and you don’t need money (even though it exists in the form mentioned above). Or Project Zomboid which money exists as money but is only useful as toilet paper.
I long for a moneyless, classless game in this genre where the incentives are community thriving, trust, pleasure, and all the other aspects that make life worth worth living outside of capitalism.
I think Sim Ant technically meets these conditions.
Whats the best way to play Sim Ant these days? Ive always wanted to try it
You can download it here: http://www.abandonia.com/en/games/250/SimAnt+-+The+Electronic+Ant+Colony.html You’ll need DosBox or some other emulator to run it
I think you want Roots of Pacha.
Contribution is a currency used in Roots of Pacha. When the player donates food or supplies to the clan, contribution points are awarded as acknowledgement of their efforts.
Contribution points must be expended to develop ideas. Certain clan members have items for trade in exchange for points, as well.
Items are donated by placing them in the contribution bin, found just north of the bonfire. Donated items may be viewed and retrieved until the end of the day. The value of the contributions is tallied overnight and the bin is emptied for the next day.
It’s not just a rename of money, it’s more like your social renown in the village, like how much people respect you because of your contributions, and you use it mostly to choose what improvement project you want to build next in the village.
the incentives are community thriving, trust, pleasure, and all the other aspects that make life worth worth living outside of capitalism
I think technically Frostpunk is this, but it’s probably not what you mean.
Not exactly moneyless but imagine quality of life improvements for Stardew Valley. That’s “Fields of Mistria”.