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tiddy

tiddy@sh.itjust.works
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Me opening rpgmaker to do some matrix multiplication

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I would uh consider that pretty in deep gamedev, even lower than some shader code lmao - so yes you would need to know some math.

Cracking open Godot and using a bunch of premade assets hardly even requires programming, much less mathematical knowledge

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Depends on the industry and depth you want to go to, gamedev for example you can do without any, but all lower level custom graphics and physics are pretty calculus heavy.

Website dev can be entirely independent of math

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Ipfs would be similar but more purpose based

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“Improve user experience” tends to mean if you’re poor, the lowest level of hell isn’t gonna compare to how shitty of an experience they’ll give you

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Man that’s a lot of weed

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Can’t say ive don’t the full thing myself cause I couldnt find an easy way to mount network drives (there was a lot of jerry-rigging going on), but ive gotten to a webui before

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Fuck it, throw a 512 GB SD in an old phone and run a full jellyfin server in termux

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Games, combining inputs from multiple devices, and low interaction frequency things like monitoring software are a couple ive used it for personally

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Parsec is windows only with a non-hardware accelerated Linux client, moonlight+sunshine will work though

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