
arvere
what’s the main engine looking like? only using pedometer? if yes, what’s the availability of the sensor nowadays?
asking because I used to run a similar kind of game years ago and I had to give up because it was a very difficult fight against battery optimization tools, localisation/sensor policies, etc
as a specialist in this field, specifically (test engineering and automation) I’ll say AI shouldn’t be doing this job, but it will and it will probably be better at it.
rationale being: good testing requires deep critique and reflection about product specifications, which are things that product/development teams constantly fail to do properly. there’s a level of abstraction needed to understand what is really needed and expected but it’s not being written down granularly enough, that I think AIs should have a hard time with
at the same time, the average test professional is very incapable, due to how the market is shaped and long-standing neglect of the discipline by institutions. it’s a discipline that is more complex and difficult than the one of development itself, but it’s being done by much much less skilled people
I recently tried Aoe II definitive edition. they managed to massacre the UI so much it hurts my eyes… that alone made me issue a refund also £15 for a 25 year old game. you’d expect it to be better in every aspect at the very least