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UnRelatedBurner

UnRelatedBurner@sh.itjust.works
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despite the fact that everyone seems to play (or want to play) it on here.

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I just had a conversation about this, among other things. The thing is: we have no idea. Also I don’t think Reddit-for-nerds (Lemmy) is that great of a place to ask this.

If you do get an answer, act upon it, and it works, please remember me and tell me.

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lol, I’m pretty sure it’s some bug. Minecraft’s actually eating that much, but qbit doesn’t. I honestly don’t know what’s going on. I mean I am seeding a shit ton. So maybe it just had that much in memory for a second.

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I mean, there’s probably a reason why almost all technical/sandbox games start to lag at one point. Thanks for the info, I’ll just deal with it than.

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Thanks for the info. Bit sad to know this is the case, but makes sense. Also thanks for discouraging trying other GCs. Spared me a bit of time. I know sometimes it’s a good idea, but it’s logical that it’s at the cost of performance.

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Alright, will do. I have already started Mortal Engines, but this is def 2nd, the covers and titles are way too cool and edgy for me not too read it while im still a teen. Ods are that you’ll finish this sooner than I’ll finish a quartet so if you remember I’d love to hear an updated “what to start with” or if these extra stories are any good.

Thanks for recommending them tho.

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That’s disappointing, but makes sense. At least now I know that there isn’t a point trying. Well, this is the easiest solution xd. Thanks.

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That you’d think that random game objects aren’t stored on the stack. Well, thanks for the info. Guess there isn’t anything to do, as others have said as well.

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This was Vanilla.

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