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TheGreatDarkness

TheGreatDarkness@ttrpg.network
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I would go further, this isi an issue with EVERY game, not just D&D

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Angela is a great example of a Paladin.

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Wait, is that person in the last panel, by any chance, the Paladin lady from Neverwinter Nights?

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Fun fact, MCDM’s Flee Mortals! book has its own stand-in for Tarrasque - Goxomoc. Fool’s Gold: Into the Bellowing Wilds also has Dire Tarrasque

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This is because WotC designs for mass appeal, so their monsters need to be fair challenge even for an underoptimized group. Which makes them pathetically weak if you’re playing with anyone else.

Also, because playtesters at Wizards don’t use any magic items for some reason

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Considering I’ve been running 5e since the Plague Year, I wouldn’t call myself a hater. I did notice, however, this very pattern whenever I voice concerns about anything with the rules - first people assume whatever flaw or exploit I point out, has been used in my group and then their solution is always to leave the group or kick someone out of it, and if it didn’t happen in my group, then it means it doesn’t ever happen. It’s a catch-22 debating with these people.

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Fun fact about druids - in their tradition pretty much every break from the norm, like writing things down or cutting herbs wrong, was punishable by being clubbed to death.

Fun fact two: In France Druids were exterminated by Romans with help of Bards. Bards were basically a competting sect of the same faith with Druids and they sided with Romans to save their own skins and eliminate their rivals.

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One of my favorite things about this page is that it can be read as intended, let to right, or can be read right to left like a manga, and it still tells an internally coherent, but entierly opposite story.

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