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Psyhackological

Psyhackological@programming.dev
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Never forget, every Unity demo we’ve seen has a ton of custom tools. For example, in “The Book of the Dead” they had all these custom tools, even some obscure AO tech for trees that didn’t work when I downloaded it. I remember complaining about it on their forums. Unlike Unreal, Unity’s never really “what you see is what you get”. Don’t get me wrong, I liked the short film, but Unity has always been like that, kind of “faking” the real capabilities of the engine. From an investor’s point of view, though, I guess it’s good marketing.

Someone (@kratos_1335) in YouTube’s comments.

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After all of your answer you sounds like you are trapped in Unity’s box.

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Fitting as my city (Wrocław) awaits to be flooded. 😆

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Exactly I even read Gentoo’s wiki too Or even Bazzite but mostly for Bazzite related stuff.

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Arch wiki when I don’t know what some stuff is and how can I configure in a btw way.

For example type Grub Arch Wiki or Btrfs.

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Every so often it’s a tight squeeze through enemies, even though the build is fine.

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Yeah, totally normal description of the game. 🤪

Try ANIMAL WELL if you want so many secrets. It’s not made in Godot, but it’s made with a custom game engine for this purpose.

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Good music is an understatement for me.

Sorry! I just haven’t played it yet.

Its studio quality and I can hear the care taken to make it (I have an audio engineer certificate). It took over my playlists for at least a month. And the way the vocals fade in and out during fusions or entering a building is perfect. The music never stops abruptly or sounds like shit. They had some real talent on all of the music side of things.

I have Beyerdynamic DT 1990 PRO with Chord mojo 2, so I can get advantage of it! Thanks for describing this. I’m even more interested in it.

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Game Of Decade Over There

GODOT

maybe? 😆

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