Well, you can’t blame developers to not cater to their 1% player base. Especially since that group usually have the most problems and requires more development time.
Paladins is a pain for this. Game runs fine on proton, and all it needs is some work with EAC to enable linux on multiplayer but despite all the requests they’ve yet to bother.
I was just thinking about this the other day…like games are optized for windows usually, but windows is not optimized for games. A fresh Windows 10 runs at 2gb ram on idle. It all went down hill for gamers when Microsoft killed xp
RAM is the cheapest upgrade possible, unless you’re trying to run a game on 8GB in 2023 idk why you’d be that concerned with RAM usage.
If there’s a game that can’t run on Linux in the current year then that’s intentional and it’s not worth anyone’s money.
Jesus lol.
This is probably true for big games, but I wouldn’t get angry at any small developer for not supporting Linux. It’s just not worth it/still such a small base.