33 points

There is just 0 competition at the current steam deck price point.

permalink
report
reply
16 points

Nintendo is at its best when doing something no other game developer would do, and getting laughed at until everyone realizes how great it was in hindsight. What’s new about Switch 2?

permalink
report
reply
13 points

INB4 it’s gonna be a repeat of the Wii U. A confusing, non compatible successor to a revolutionary product.

permalink
report
parent
reply
8 points

I think I’ve read backwards compatibility is confirmed, which these days there’s no excuse not to.

permalink
report
parent
reply
4 points

I think I’ve read backwards compatibility is confirmed, which these days there’s no excuse not to.

I think they confirmed that during a message to investors.

permalink
report
parent
reply
10 points

INB4 it’s gonna be a repeat of the Wii U. A confusing, non compatible successor to a revolutionary product.

A bit too revolutionary. Wii had a seriously bad attachment rate. People bought Wii Sports, Mario Kart and Smash. Regular games sold badly. Wii was a party gimmick that collected dust on regular days. Wii U was the attempt (later fulfilled by Switch) to be a regular gaming machine as well.

permalink
report
parent
reply
3 points

Yes but the main reason those consoles were so shaky is specifically because they did not address a much younger audience. The original Wii kind of tried to but if you look at its best sellers, a ton of them were not aimed at adults.

The same is true of the Wii U where rather than targeting that audience, they tried to pivot to a more adult console with games like the zombie launch title.

So most of the success of the switch is just that it finally was a family console again. But keep in mind, they have nowhere to pivot to. That’s why the switch 2 is what it is and why it’s so late. They can’t afford a misstep and they also can’t afford to saturate the only market niche they have left.

permalink
report
parent
reply
5 points
*
Deleted by creator
permalink
report
parent
reply
5 points

I don’t think their choice of chips was what they meant. The Wii’s motion controls, and the Switch’s portable/docked modes and removable controllers are.

permalink
report
parent
reply
0 points
*
Deleted by creator
permalink
report
parent
reply
20 points

That much is a given. Nintendo never goes for top-performance (well, not since the 90s) and it wouldn’t make sense for them either.

permalink
report
reply
26 points

Nintendo never goes for top-performance (well, not since the 90s)

GameCube was more performant than PS2 and only a little bit less performant than Xbox. Biggest downside was its small disk.

permalink
report
parent
reply
15 points

It’s not the size of the disk that matter, but how you use it

permalink
report
parent
reply
5 points

My mom says my disk is big enough.

permalink
report
parent
reply
0 points
*

The issue with Nintendo is that to their true core, they are still a of card games company that inspire to become the next Disney. The problem with GameCube was polluted with the “for family first”, without realize that their original NES '80 kids where 15~20 year older… not little child anymore. People didn’t want the “Super Mario Sunshine” console, they wanted Resident Evil 4, Silent Hill 2~3 kind of console. The people that buy today the switch are probably clueless parent that buy the “for child” console… or a Nintendo Adult as parallel for Disney Adult.

permalink
report
parent
reply
3 points

Despite everything, GC had a pretty solid 3rd party lineup. It was my 2nd favorite Nintendo console after SNES until Switch got all the Metroid Prime remaster and such. Switch now is the Greatest Hits compilation.

permalink
report
parent
reply
3 points
*

You realize that new kids are born every year right? I was a kid when the GameCube was out and had no experience with NES whatsoever… didn’t matter. And it played Super Mario Sunshine which was btw incredible, as well as shooters.

permalink
report
parent
reply
4 points

I like how you lecture the company that produced 5 of the 10 best selling consoles of all time on how they have no idea about what their customers want.

permalink
report
parent
reply
2 points

Good. If I had my way it would be even less performant than the Switch 1, and last for 25 years before needing replacement parts.

permalink
report
reply
4 points

There’s nothing with modern complexities that is going to last that long. Think of the complexities of today’s system. I mean I’ve got my original PlayStation, it’s 25 or 26 years old now, and it mostly functions to your point, but it also hasn’t been heavily played (or really played at all) for about 20 years. But my PS2, I went through three of them in 6 years. My Xbox is almost 20 years old, it’s my second (and is making weird noises). And so on. My PS4 at 10 years old runs, but makes a ton of noise and is definitely slower than it used to be. It ain’t making it to 20, that’s for sure, I mean maybe now that it gets zero use it might.

My point is, the more intense they got, the more problems I started to have. As the boomers like saying too, shit ain’t built like it used to be.

permalink
report
parent
reply
4 points
*

Yeah it’s a bit of a pipe dream, but my point was that if they reduced the complexity, increased the build quality, and made it repairable, then I would be so happy.

Nintendo are just the bunch of madlads to pull it off too. It’s not like need to worry about being profitable.

E: my mistake, forgot I was in the gearhead community :p

permalink
report
parent
reply
2 points

Just so you know, that wasn’t me. We are having a perfectly reasonable convo, I assure you.

permalink
report
parent
reply
3 points

Another thing is that the power profile of consoles (and computers in general) has gone up a lot since the earlier consoles. Even if it was well-designed, the thermal paste in all of the coolers would still get hard over time and need to be replaced. That wasn’t as much of an issue with consoles like the Nintendo 64 that used a 20-watt wall adapter as opposed to the max of 200 watts* a PS5 can draw under load. (I don’t have a PS5 so I don’t actually know if this is accurate but it’s what Google said)

The switch doesn’t use much power either but having a battery and the thin profile makes that type of longevity a lot harder. (Granted, longevity is hard for anything with a lithium battery)

sigh, takes out 3DS that’s still hanging in there

permalink
report
parent
reply
2 points

It would actually cost more money to get older process nodes to get lower performance.

No one would be able to afford it if they even tried and failed to make it last that long and there would be no support for it.

Within a couple years there will be an emulator to play it’s games on PC, making it’s durability a moot point

permalink
report
parent
reply
1 point

Oh well, maybe this is the best they could do then. Would love to a big player really push the kind of hw we’re talking about, though

permalink
report
parent
reply
91 points
*

The performance was never the consideration for Nintendo. They want a handheld that can last a long time, so they will always clock their chips down. You can’t compare 30 watts all the time to 30 watts plugged in, let alone 5 watts in handheld mode.

Steam Decks are great, but lets be real; when you play a big AAA title, even on moderate settings, you might get two hours out of the machine pushing it to the limit at full TDP.

This is kind of a nothingburger story. We always knew Nintendo were not going to scale their machines up to the level of PC gaming handhelds.

permalink
report
reply
19 points

The performance was never the consideration for Nintendo. They want a handheld that can last a long time, so they will always clock their chips down.

I fully agree with the first sentence, but i don’t think the second quite hits the mark. The real reason is simply cost.

If Nintendo was concerned with battery life, then they’d still go with a modern processor, but as you say clock it down to hit the efficiency sweet spot over chasing performance. But instead they usually choose something that is already dated at release (even accounting for development time), as opposed to a company like Apple that pays a premium to get first dibs on any new processing node.

permalink
report
parent
reply
6 points
*

I think it’s prudent to be on an older node, using stock that’s more abundant, even if it’s older - especially if it still performs the duties well enough. You’re 100% on the cost side of things, especially considering that Nintendo has never had any consoles that were crazy expensive. Everything was always supposed to be family friendly and therefore family attainable.

I still think battery life is a higher concern for them than sheer power when in handheld mode though, and that’s a key differentiating factor between a Deck and a Switch, besides the Nintendo first-party library and chip architecture. It’s really cool that the Deck is flexible enough to do both high performance and low performance tasks with toggles for the draw.

permalink
report
parent
reply
4 points

And IIRC Nintendo doesn’t sell their consoles at a loss assuming they’ll make up the loss on licensing fees, so that’s an added incentive to pick a cost-conscious design.

permalink
report
parent
reply
36 points

Us folks with original model Switch’s ain’t barely getting two hours either, though.

permalink
report
parent
reply
12 points

Let’s see how long the Deck battery lasts after 7 years. Luckily the batteries in both are replaceable.

permalink
report
parent
reply
6 points

With a lot of effort sure. The batteries aren’t a simple swap like they should be.

permalink
report
parent
reply
5 points

I’ve been playing fallout 4 with a shit load of mods and it feels like I’m doing legitimate harm to my deck sometimes. Super neat that it works, but yeah it’s like 2 hours MAX.

Still kind of amazing considering it’s a full ass AAA game with graphics settings you’re not allowed to touch by default lmao

permalink
report
parent
reply
5 points

For me, One of the issues is while it’s docked it doesn’t clock up. The current switch basically runs at half it’s potential.

Hell, The path for a switch pro would have been easy. So you have the regular switch which can be docked or handheld, The switch light which is handheld only, you could have had a switch pro which was dock only. And change the form factor so that it has a bulkier cooling system better power delivery, and then clock up the CPU/GPU and then make it so the RAM never clocked down… But they didn’t because it would have made just how bad the other two were actually running.

permalink
report
parent
reply

PC Gaming

!pcgaming@lemmy.ca

Create post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

Community stats

  • 4.9K

    Monthly active users

  • 1.5K

    Posts

  • 9.7K

    Comments