9 points

Someone please explain to me why a game after selling millions of copies shouldn’t be open sourced

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4 points

Because it will create expectation on the side of players that the game will become free in a while, driving down sales.

The open sourcing period should be at least long enough to justify purchase, probably a decade after the release.

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1 point

Because it will create expectation on the side of players that the game will become free in a while, driving down sales.

Sales reasons… gotta make more millions to stuck up

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1 point

Absolutely. But that’s what drives game development and everything under capitalism

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1 point

If that was true pre-orders wouldn’t be a thing, especially after so many half baked releases. And the prices for new releases would not have gone up so much in the last few years.

By and large gamers are not a patience kind. They want the new thing not the old thing.

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13 points

No is wasn’t. The dumb gamers were praising steam for doing the same thing Ubisoft was doing.

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-2 points

I’m sorry, do people buy AAA games when they first come out?

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1 point

What does that have to do with this?

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4 points

Cope

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20 points

OK: Some of the arguments seem a bit out-there. A proposed class-action lawsuit saying players of The Crew were “duped” by Ubisoft compared the situation to the publisher entering peoples’ homes and stealing parts of a pinball machine.

Which part of that is “out there”?

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14 points

Yeah, if they want to claim digital piracy is theft, then them doing this stuff is just as they described

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-2 points

I’m not sure who expected an online game to exist forever. Not the first time the lights have been shut off like this.

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5 points

Everything needed to run the game online exists player side. There are many games where people run their own servers because of this, even in WoW. They are literally taking things to disable this ability from what they purchased.

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3 points

It’s also not some unknown black magic to make online games exist forever. We know how to do it.

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