lol. They can’t hear the difference even with the most expensive equipment. The resultant signal from decompressing a FLAC phase cancels with the original signal if you invert it. Meaning they are indeed 100% identical. Lossless, dare I say.
Literally all it does as a file format is merge data that is identical in the left and right channel, so as not to store that information twice. You can see this for yourself by trying to compress tracks that have totally different/identical L and R channels, and seeing how much they compress if at all
This is like trying to explain to a SovCit, why they need to have a license.
You’re wasting your time.
No, it’s like explaining FLAC to anyone who happens to be curious about it after seeing this screen shot and wondering how something can be both compressed and lossless at the same time. Many people appreciate this type of information being accessible easily in the comments
FLAC still cuts out part of the signal. It’s limited to 20khz.
Bhat’s typically well above the limit of an adults hearing, especially someone old enough with enough money and equipment to be considered an audiophile.
FLAC is totally lossless. You can rip a CD to 44kHz WAV, compress it to FLAC, and then decompress it and get a bit-perfect copy of the original WAV.
No, it doesn’t. Digital PCM audio, as a concept, can only represent frequencies up to the sample rate used. Which can be anything. Typically 44kHz.
Going above that is pointless as humans are unable to perceive the ultrasonic frequencues that would unnecessarily include.
Lossless doesn’t mean “perfect recording”. By that logic lossless images or videos aren’t lossless, because they don’t include an infinite amount of pixels between every pixel, representing every photon that was captured.
Lossless refers to data-retention, not reality retention.
You can encode at higher bit depths and sample rates. I have music I’ve bought at 24bit 48Khz. (I know I won’t ever be able to hear the difference between that and the more common 16bit 44.1Khz.) I think you can go up to 96Khz, although I’m not sure I’ve actually seen it before.
do you know if anyone has tried this with a flac and an mp3 file? Theoretically all that should be left is the “loss” right? what would that sound like?
eta: I’d try myself but I’m not an audiophile and wouldn’t even know where to get a flac file (legally) and doubt my crappy $20 in ears would be capable of playing it back if I did
Another place is bandcamp. When you buy music from there you can choose the encoding.
I generally download FLACs when I can; after building an mp3 library, then adding oggs, and most recently opus, I value having a source that I can transcode into whatever new, improved codec takes the lead every few years. However, you have to be prepared for the size requirements. FLACs are still pretty big: I recently bought Heilung’s “Drif”, and the FLAC archive was nearly 650MB. Granted, it’s bigger than usual; the average album comes in around 400MB, but still… you have to commit to find sizeable long-term storage if you keep those sources, and off-site, cloud backup can get pricey. Or, you can trust that where you buy it from will provide downloads of your purchases indefinitely.
you wouldn’t need a flac file, you can use any wav file, the audio of both is identical.
regadring your question, you can think mp3 as the jpeg of music. both mp3 and jpeg use fourier transforms*. so, to image what mp3 is doing to the audio, you can see what jpeg does to images (spoiler alert, unless you are aggressively compressing it, it is not noticable)
(*jpeg actually use discrete cosine transform instead of fft, but it is similiar enough)
If you want free, legal FLAC files just to play with, this Zelda fan music album is free and legal to download in FLAC format (you do need to torrent the FLAC version, yes legal torrents exist).
It also has some good tracks in it IMO.
Legal torrents, such as Linux ISOs ;)
I’ve tried myself, and the “loss” is really not that much. You can see it if you zoom, but if you listen to it you can’t make out the track it comes from. It sounds more like noise. That was at least on the track I tried this with, maybe in a less compressable track there is more of a difference.
I did it once a few years ago (IIRC with a copy of Falling Down by Muse, not for any particular reason), and compared V0 320 with FLAC.
After amplifying the tiny, tiny wiggle of a sound that was left, I was left with very slight thin echoes, mostly well above 10k.
The sort of stuff you really wouldn’t worry about, unless you 100% wanted bit-perfect reproduction, or wanted to justify a £2000 pair of headphones.
Funnily enough, that was the point I stopped bothering to load FLAC onto my DAC, and just mirror everything into V0 for portable use.
Yeah, I think the difference between a FLAC and v0/320kbps is negligible.
However, the difference between a 128kbps mp3 and a v0/320kbps mp3 is massive and absolutely noticeable (and yes, it becomes more noticeable on higher quality equipment). Anything under 192kbps (or maybe 160), and you start to get noticeable degredation imo.
If anyone wants to claim that one cannot tell the difference between 128kbps and 320kbps, I’d take a blind listening test right now.
Theoretically all that should be left is the “loss” right? what would that sound like?
Like noise, more or less, but at frequencies that are hard to hear.
wouldn’t even know where to get a flac file (legally)
BandCamp offers FLAC downloads. There are some other sites that do too, like Quobuz and I think some Japanese ones. Soundtracks I’ve bought via Steam sometimes come in FLAC too.
You can also rip a CD.
The easiest free way I know to get a FLAC file legally is to go to your local library, borrow a CD, and rip it to your home PC direct to FLAC. You’ll have to deal with the fact that your ODD might introduce some noise, but it’ll be the same noise as playing it from that same drive. Then rip the same disc to MP3.
Yes, WAV is in the middle both times, but that’s how you can get a FLAC file to compare legally.
lol, I don’t even own an optical drive anymore. I’m 100% streaming these days. It looks like from other comments there are places to buy FLAC files directly (which I’d hope would be decent quality)
It’s all academic though, I’m not really interested in becoming an audiophile. Streaming quality is fine for my needs.
The noise of the optical disc drive? I, erm, that’s not how digital data works.
More to the point, the easiest way to get a FLAC file would be to record some audio in Audacity (or equivalent) and then output it as FLAC.
Interesting. It must do more than that though – for example, FLAC offers different compression “levels”, which you choose when encoding. To my knowledge all of them are lossless, but what do the levels do if it is only merging identical channel data?
You’re absolutely right about that. My use of “literally all it does” was employed poorly, and is a pretty extreme oversimplification
There’s a whole mathematical thing happening with FLAC generally, regardless of L/R channels, where it replaces your original waveform with a polynomial approximation of it + the differences between that approximation and the actual. When played back together, those two things always result in a perfect recreation of the original.
The various compression levels you can choose from essentially control presets relating to how sophisticated those approximations can be, thus cutting down on the amount of differences that need to be stored.
The reason you may want to play with these settings is somewhat outdated now. But a higher level takes more time to encode, results in a slightly smaller file size, and also takes slightly more processing power to decode. Any modern piece of equipment can handle the maximum setting with no issues.
But yeah, as a result of these processes (rather than as the prime goal explicitly, if that makes sense), it does joint-encoding and merges anything from the L and R channels that can be merged. This enables it to pull “identical” sounds from L and R even when the data itself is totally different, which is actually more common than not in music due to the use of multi-channel effects such as reverb.
In the end, a massive amount of the space saved as a result of the compression in typical music comes from removing duplicate information from the stereo field. But all sorts of funky stuff would happen if you opened up a DAW and started contriving different situations for it to compress
polynomial approximation seems like a weird choice for audio, is it really more efficient than a frequency based encoding?
also, it seems like audio compression formats have seen a lot less development in recent years than images have. I want to try encoding audio as a lossless jpeg xl now just to see how it does, I think it should be possible as jpeg xl supports extremely large image dimensions
Audiophiles are just a victim of their own smugness. Human ears are pitiful to start with, but then the neural processing that goes on is even worse. We can’t hear shit and what we hear we can’t even all remember or recognize. And that’s at a young age, at age 30 the hearing is already deteriorating. Hearing has never been a strong point for humans, when our fight or flight response kicks in, the processing of audio is the first thing to go. If we didn’t use it for communication as much, we might have lost it even further. Even our sense of smell is better and compared to other animals our sense of smell is very weak. Audiophiles consider themselves special because they “honed” their skills and can hear stuff others can’t. But you can’t hone what isn’t there, there’s no fixing crappy hardware. In a double blind experiment almost all of them would fail even identifying a regular old Apple Music AAC file all the normies listen to compared to a lossless version. And when they buy expensive shit, that distorts the music in a way they like, they convince themselves that is the true version and all other versions must be wrong.
But hey, on the spectrum of all the bad and or dumb shit humans do, being someone with too much money who enjoys music isn’t half bad.
You can quite famously (and easily) fool any “audiophile” into thinking a given system sounds better than another – or after some mysterious modification – by doing nothing but turning the volume up one notch.
This is easily demonstrable, and repeatable. And a tactic often exploited in oldschool hi-fi shops, back in the days when you were expected to walk into a high street store and be greeted by a salesperson rather than just order whateverthehell off of the internet.
Yup, 100% all of this. It turns out that audiophiles can’t tell the difference between a “best-in-class” cable and a coat hanger: https://www.soundguys.com/cable-myths-reviving-the-coathanger-test-23553/
I went to school to be an audio engineer and audiophiles amuse me. While it is true that expensive speakers and FLAC and so on will make music sound better than it would on the cheapest stuff- we mix so it will sound decent on the cheapest stuff. We never mixed with you guys in mind. When I was doing it, we were keeping mp3 players in mind. These days, most music is mixed with streaming in mind.
My professor told us to take our mix out to our cars and drive around somewhere noisy and listen to it and then go and remix it after that based on what you heard.
Sure, there are exceptions. Not very many of them. Because companies want to make money from albums and they know most of the people listening to the music aren’t going to be listening to lossless audio on $4000 speakers.
I find it especially amusing because, until the digital era, all the greatest music that was recorded since multitrack recording started in the 1960s was on bits of magnetic tape held together with bits of scotch tape and the engineer prayed that nothing would go wrong when it they were making the final two-track mix. It is highly unlikely that “what will this sound like on super expensive equipment?” was given consideration.
Audiophiles are flat earthers for music.
They really obsessed over something and need to feel superior about it. They’re harmless at least.
Unless of course you’re googling about speakers for a TV, in which case you’re about to get some terrible advice from some middle aged dude who’s really pissed about soundbars existing.
Christopher Nolan certainly does not mix his movies for the cheap stuff…
I think people get a little silly about it when you get above maybe 192kbps, but there 1000% is a huge difference between a 128kbps mp3 and a 192kbps mp3, and I would take a blind test every day of the week to prove it.
128kbps mp3s sound like aural garbage. It’s like when you go to a wedding, and you can tell that the DJ just downloaded “Pachelbel’s Canon” from KaZaa because when played over the PA, it sounds like someone farting into a microphone.
Are we talking about movies or music? Movies are mixed to sound good in theatres and then they are later remixed to sound good on at least cheap surround systems, but, again, they aren’t generally doing it thinking about the people who spent $4000 on their system. And, again, the chief concern outside of the theater these days is audio for streaming.
I am not denying that a $4000 home audio system will sound better than a $100 one just by virtue of at least some of the components not being cheap Chinese crap, but I doubt even Christopher Nolan is ensuring his Blu-ray releases (or whatever) sound best on expensive audiophile systems. There’s a point of diminishing returns here.
When I was in a band, we had our albums professionally recorded, mixed, and mastered, but we had a pretty decent set-up in the studio. After every practice, I’d do some rough mixing and burn us each a CD to listen to in our own cars and email MP3s for those of us who used devices. We’d take that and decide what needed to be fuller, what was getting lost, etc. and change any arrangement as necessary. Of course we might do more layers in the album itself than we could do live (well, without sampling machines going constantly and whatnot), but we still wanted to make sure we had at least the basics of where we thought people would listen to us.
Actually, you see, it is not the original bits, yeah? They get compressed, and that removes bits, and then they are uncompressed, and bits are added. Those are RE-CONS-TI-TUTED bits. It’s like reconstituted tomato juice, the taste of the original water is gone forever! And you can hear that. With music, I mean, not with the tomato juice. Like, who says it’s even the same kind of bits, the same quality? You can so hear the difference. You want a double blind study? Well that’s just silly, if it’s double blind, it means its not blind, because the two blinds cancel each others out. Basic science, duh!
As an audio connoisseur, I will not settle for anything less than a private, live showing by the band without any digital assistance like microphones.
You see, when the audio goes into a wav file, it gets converted into BITS. That’s not audio, that’s food! And those bits aren’t even used immediately–they’re saved for later! They go STALE in the hard drive only to be used later to create synthetic bits, losing both quality and purity during the process. To make matters worse, those synthetic bits are used to make synthetic audio waves, which get turned into electrons and sent down a wire to make synthetic pressure waves. Nothing is REAL with digital audio. It’s fake music made from fake sounds made from fake waves made from fake bits made from a fake copy of real, honest-to-goodness music.
It may come at a premium multi-million cost for a single album, but gosh dang-it, I’m listening to music as it was made to be!
/s
That’s why I’ve always said using Optical/Toslink etc. is a mistake. Sending music with light just means you’ll hear shade in your music.
Toslink is a bad example for your point. It is the same S/PDIF digital signal that is sent over fiber and it isn’t even using laser but a standard diode, so won’t even work long distance (shorter than if you would use the normal RCA cable with S/PDIF).
The most ridiculous thing I saw was the gold plated toslink cable.
DIY Perks just did a video where he modded a toslink TX to use a laser so he can do surround speakers wirelessly using line of sight.
That’s cool, I didn’t know him before, but looks like he has some extensive knowledge about audio or someone behind scenes is working with him.
The speakers he builds seem cool, but unless one has extensive audio knowledge at best can just replicate the same thing (assuming they can find all the parts used)