Rivals of Aether 2, its so good to have an indie platfighter that has Smas’hs level of polish.
The first one is still a better casual experience because of workshop and single player modes, but I’m here to shmoove in ranked.
I came back to Cyberpunk 2077 recently. First time touching the game since the 2.0 update and I have to say I’m a bit mixed on the changes (I actually reinstalled the legacy version to make sure I’m not just misremembering things).
I’ll probably post a longer write up once I’m done with my playthrough (or at least do more testing and comparison between both version) but for now my main takeaway is this: I like the new content and all the technical improvements, gameplay, while better from a design and balance perspective, lost some of the fun for me in the process. It’s still a great title and I enjoy it quite a bit but yeah… I miss some of the old unbalanced jank of a game we had before.
I’ve started playing satisfactory.
That was a mistake…
I started and almost finished The Forgotten City. It’s really good, if you like mystery.
Death Crown (2019)
It’s as if a 4x was stripped down to the essentials, just you and the map and three building types, the gameplay is basically “try to overwhelm the enemy” and zerg rushing has been my winning strategy so far. Love the aesthetic though.
Narita Boy (2021)
I first played it close to release, but got bored of the story after a while, rediscovering this one on Steam Deck, the controls and combat has surprising depth !