Death Crown (2019)
It’s as if a 4x was stripped down to the essentials, just you and the map and three building types, the gameplay is basically “try to overwhelm the enemy” and zerg rushing has been my winning strategy so far. Love the aesthetic though.
Narita Boy (2021)
I first played it close to release, but got bored of the story after a while, rediscovering this one on Steam Deck, the controls and combat has surprising depth !