It’s really funny to think about now, but we really were blown away by how nice this game looked.
Seeing SM64 at Walmart was crazy to me. I can’t remember which game it was on PS2, but I was thinking there’s no way they can improve graphics from here on out.
I remembered having trouble the first time a tried n64 at toys r us.
I couldn’t walk in a straight line easily.
I agree with you about ps2. I remember thinking that things could not get much better from that point on.
Is it possible the display controller was broken? N64 joysticks weren’t the most resilient and hoo boy did kids abuse those demo setups 😂
That’s actually a really cool thing we won’t see anymore: I remember those demo stands everywhere. Target, Best Buy, Toys R Us, whatever.
It was kinda cool walking up and just trying something… in my experience for like, 30 seconds before Mom was like “C’mon we have to go.” and I’d be hoping we passed by it again before trudging down the paper towel aisle or something… 😂
Water still looks and moves better than most games.
Also…
“FOLLOW THAT DOLPHIN!”
You’ll be hard pressed to find any games that have better water physics than this game.
Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
That’s true. They triggered different waves depending on your location.
But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
Still looks fine tbh Can’t say that about most games from that time
Honestly, it holds up. Sure there’s fewer polygons, but more polygons doesn’t mean it looks better.