I’m really frustrated with how almost every new game these days is being forced into this “live service” model. It seems like no matter what type of game you want to play—whether it’s an RPG, shooter, or even something traditionally single-player—you’re stuck with always-online requirements. And for what? It adds nothing to the experience for most players and, if anything, it makes the game worse.
Take Fallout 76, for example. You can’t play it offline, period. You’re expected to pay $100 a year for a subscription to play by yourself, but even then, you’re still online, and any slight hiccup in your internet connection—or their terrible servers—means you get kicked off. It’s absurd. Fallout has always been a solo game experience, but now we’re locked into an online system no one wanted. Who actually benefits from this? Not the players, that’s for sure.
Another perfect example is Once Human. This is a game that could have been incredible, but instead, it’s trapped in the live service model from the start. I’m sitting there playing, and there’s no one around. So why am I online? Why can’t I just enjoy the game offline? It’s not like I’m asking to avoid multiplayer altogether—just give players the option! If I want to jump into a server and play with others, fine. But the fact that I’m forced to connect even for big chunks of the game that should be playable offline just feels unnecessary.
One of the worst offenders in recent memory is Temtem. It’s like they tried to make a multiplayer Pokémon and failed miserably. The game is fully online, yet it’s a ghost town. Steam shows fewer than 100 players on at any given time, but they still force everyone to play online. And one day, the servers will go offline entirely, and what happens to your game then? It’s completely gone, and so is your money. It feels like a scam.
The worst part is, nobody seems to be fighting against this trend except for the EU. They’re already working on passing laws that would require games to be playable offline if the servers get shut down. Imagine that! A game company actually having to care about whether you can play the game you paid for after it’s abandoned. It’s crazy to me that this isn’t already standard everywhere. The fact that we even need a law to ensure you can still enjoy your purchase after the servers are gone is telling.
It’s just sad to see so many great games ruined by forced online connectivity. Live service works for some titles, but not everything needs to be connected 24/7. Developers need to wake up and realize that players want the choice, not a one-size-fits-all approach that makes everything worse in the long run.
Almost every game is a indie game at this time, stop looking for big capital games
Itch.io has some great games. Steam has an entire section. Totally agree with you.
I just got Good Boy Galaxy. Awesome game.
Try this: https://itch.io/games?exclude=tg.horror
It excludes the horror games.
Steam is literally constantly doing showcase events for different genres of small games.
Almost everything on my store page is AAA or liveservice trash.
Very little on my Steam page is. This is just one data point but still it suggests their suggestion algorithm somewhat works for this.
Just an observation on that specific thing not a disagreement with the problem. Live service is trash and needs to go away if it’s not an exclusively multiplayer game.
I’m pretty dialed into indie games. What kind of games do you like? I might be able to recommend some. I get most of my indie recommendations through word of mouth or curators.
The steam store page has an algorithm tuned to your preferences. If you’ve already been playing a lot of live service games, then it assumes you must like them. Once you start showing an interest in other games, you can probably just cruise through your discovery queue.
To skip the algorithm, you can try looking at the steam store web page in a private / incognito window. But if most of the money makers are live service or free-to-play then that may just be the default offering.
I think this may be algorithmic. Like steam gives suggestions based on what you have already purchased, and what other people who purchased the same games also like. Additionally it’ll tell you what your friends are playing if you friend them on steam. This sort of gives everyone a different picture of steam suggestions that is tailored to them. It might be a good idea to find older non-live service games you like, add them to a new profile or wishlist, and then see what new information pops up for you.
It is algorithmic, for sure. I’ve played so many live games… TF2, Overwatch, Dota, etc. Now it thinks it’s all that I want lmao
It’s mostly just finding some reviews/word of mouth sources that you trust and which align with your tastes.
On the review side of things Second Wind covers a decent spread of indie games. I also occasionally see some new stuff from streamers, but that’s more of a toss up since there’s a lot of sponsored coverage.
There are dozens of other very good games for every one live service. Find some you like and play them.
I vote with my wallet. I don’t buy games that have scummy conditions or requirements. There are too many other choices out there to justify supporting companies who treat their customers poorly.
This is the answer. If you don’t like live service don’t buy live service games. If the majority have the same opinion there won’t be profit in it.
Games publishers are businesses and they want to make money.
Now in reality I think they make more money from those that are buying microtransactions and so long as that makes them more money than selling a plain single player game, it’s a no brainer they’ll keep making the.
Plenty of new popular singleplayer releases: https://steamdb.info/stats/gameratings/2024/?min_price=0.01&min_rating=85&displayOnly=Game&category=2&sort=followers_desc
Edit:
If you want less popular games take these (collected from YouTube, !tycoon@lemmy.world , steam etc):
Wild Bastards - roguelike strategy fps
Arco - turn based rpg
Nova Drift - bullet hell roguelike
Scorchlands - city builder
Linkito - puzzle game
SCHİM - casual platformer
Bō - 2d platformer metroidvania
TerraScape - puzzle city builder
Gestalt - retro rpg metroidvania
GHOSTWARE - boomer shooter
Selaco - boomer shooter
Nine Sols - metroidvania
Reus 2 - God game
The Rogue Prince of Persia - roguelite
Galacticare - hospital tycoon
Synergy - puzzle god game
Paper Trail - puzzle
MULLET MADJACK - boomer shooter
Gatekeeper - roguelike
Ingression - 2d portal platformer
ZAU - metroidvania
Laysaria - city builder
Children of the Sun - puzzle sniper
Pepper Grinder - 2d platformer with dragon hills like mechanic
Death of a Wish - 2d spectacle fighter
Thaumaturge - rpg
Penny’s Big Breakaway - 3d platformer
Please, Touch The Artwork 2 - casual
20 Small Mazes - casual puzzle
Islands of Insight - mmo puzzle (can offline)
Banishers - rpg
Oblivion Override - rougelike
Anomaly Agent - roguelike
New Cycle - city builder
If you want AAA/AA games from previous years, I can recommend:
Hellblade 1 - action adventure
Sleeping Dogs - gtalike
Chorus - space dogfighter
Also check out !patientgamers@sh.itjust.works , someone posts nice old games every other day there
Edit 2:
Plucky Squire - 2d+3d platformer
Inkulinati - turn based strategy
I am fighting this trend by not buying those games. Online connection for single player means I don’t buy it. Unnecessary third-party account means I don’t buy it. Packing a rootkit installer means I don’t buy it.