‘A lot of games are released with high budgets, and they’re not selling’
The good ones are.
Yeah, it’s fucking awesome! Nothing makes me happier than seeing a AAA studio sink big bucks into a project that was destined to be a dumpster fire, then release it as a timed exclusive loaded with DRM for good measure. I really hate that there are developers falling victim to the overall shittiness of the games industry, but I don’t know how else studios are supposed to learn that people want to buy games, not lease online storefronts. On that note, anyone have any good indie recommendations?
Meanwhile all we need to keep us happy are AA budget games to perhaps dormant franchises which haven’t seen the light of day in a few decades.
We don’t need AAA or … Lol AAAA budget games every time
When I buy a game, I want a game.
Not yet another platform to bleed my wallet dry.
I also don’t want to be forced to use some stupid storefront just because the publisher wanted an extra 18% cut or whatever. If your game lives and dies by that 18% cut, perhaps you should make a better game.
If I want to use EGS, GOG, or Steam, that should be my choice, don’t force me to switch to something else just because you want higher margins.
Tim Sweeny when he notices that enshittification in games doesn’t seem to work very well anymore: industry is going through a “generational change”.
Remove all the garbage. The DRM, the proprietary launchers and the requirement to constantly pay to win.