The Prompt

Anecdotally, I’ve seen a lot of people jaded with modern gaming. I understand why. If you only see the games that have the most marketing, which are the ones you’re most likely to see for obvious reasons, then you’re primarily seeing the likes of AAA games with second-job-esque battle pass FOMO tactics, loot box gambling, pay to win, and constant reminders that you’re missing out on the full experience of the game like coming across fan favorite characters in the DLC of an already-expensive Star Wars game. The plural of “anecdote” is not “data”, but it could be this fatigue with the games that the average person is aware of that has led to a drop in spending and the crash that the industry is currently facing (but let’s not sugar coat it; there are surely other factors, too). I sympathize with these people, but respectfully, there’s a whole wide world out there of great games that never ask for a dime after it’s in your possession, so let’s call out those games and spread the word.

The Rules

  1. One game per top level comment, with the game name behind a “#” symbol so that it forms a heading, and platforms it’s available on in parentheses. Leave a brief synopsis with no spoilers and a brief critique. I’ll be starting us off with a number of examples. Upvote the ones you agree with, and leave a comment on the top level one for discussion.
  2. The game should have no paid DLC, no announced paid DLC, and feel like a complete product as it stands right now. I actually don’t mind the most common types of DLC, like what you would find in the Paradox model, but I know there’s a large enough contingent of folks who really do mind, so any DLC whatsoever is a deal-breaker for this thread. I’m making an exception for soundtrack and artbook DLC since, as far as I know, the existence of this stuff doesn’t bother anyone and just allows for avenues for certain artists to get a better cut for their work from super fans. I’m not making an exception for cosmetic DLC like you’d find in V Rising, as innocuous as I personally find it to be.
  3. The game’s first release must have been in 2024. By this, I mean that if it came out on PS5 two years ago but launched on PC this year, it doesn’t count, so no God of War: Ragnarok. No collections of old games like Marvel vs. Capcom.
  4. No early access games, except for games that were in early access and hit v1.0 this year. So no Palworld, but Satisfactory is on the table if you’d like to recommend it. I personally didn’t care for it, but if you did, feel free to list it!
  5. Only games you’ve played thoroughly enough to be sure you’d recommend it. If you only started playing the early chapters or levels, maybe let someone else recommend it, just in case the quality nosedives later on. I’m personally only recommending games I’ve finished or beaten, though that definition admittedly becomes challenging with the likes of UFO 50.
33 points
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#Balatro (Steam, iOS, Android, Switch, PS4/5, Xbox One/X/S)

A deck-builder card game where you make poker hands, but Jokers and other cards give you crazy power-ups. I probably didn’t explain that very well, but it’s absurdly addictive. It’s like the perfect Steam Deck game.

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8 points
*

https://store.steampowered.com/app/2379780/Balatro/

Overwhelmingly Positive (97% of 43,242) All Time

Overwhelmingly Positive (98% of 1,908) Recent

95.63% STEAMDB RATING

This game is probably too addictive.

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1 point

At the beginning, it definitly is. But after you played several runs, you get less and less new ways of winning. The game offers you new jokers whenever you make some significant progress and for a while, thats a lot of fun.

I haven’t had so much fun for a while now. I played it for like 40 or 50 hours

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1 point

It definitely is lol

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4 points

Put a space between the # and “Balatro”.

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0 points

Should be fixed now!

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3 points

Yup this is the one. I bought it a few months ago and played no other games until I bought UFO 50 a couple days ago. Now I play that… And Balatro.

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1 point

Those are my two current ones as well lol

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6 points

Since Baldur’s Gate 3 didn’t finish releasing on all platforms until December of last year, I’m going to say that it’s the best game of the year. There wasn’t enough time last year for everyone to experience it. It’s the best game I’ve ever played.

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4 points
*

This is definitely a top 5 ever game I’ve played, and I’m mostly an online only player.

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29 points

Animal Well (Steam, PS5, Switch)

This is a puzzle-driven metroidvania with a simple retro-inspired aesthetic that aims to teach you how to interact with it wordlessly, and it usually succeeds at it. I’m honestly not sure how to fill out the rest of this blurb without ruining the intended experience, but while I wasn’t this game’s biggest fan and wasn’t interested in digging into its secrets post-credits, I did enjoy my time with it.

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6 points
*

This game got me good. The atmosphere and way it drips out puzzle after puzzle is so rewarding. I drew maps. I wrote down a litany of notes on my iPad to keep track of. I tried to solve everything I could on my own until I just couldn’t any more. It felt like playing games as a kid where you had to have paper handy and wrote down passcodes.

Pouring over every inch of the map was so fun, and while I do think there will be copy cats to this game pop up in the next year, I don’t think anyone will be able to capture the magic of this again. It’s like its own singular entity that no one else has ever done. Not in this way.

For that, it’s my game of the year. Astro Bot is my second, since it’s a technically near perfect game. But it’s also simply peak platformer. Animal Well is novel. It’s just built different.

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3 points
*

I wanted to love it, but I just liked it. I was hoping it’d be more similar to TUNIC, where I can do 99% of the game solo. Idk if this is controversial, but I hate the community-based puzzles with a passion.

I need to replay it, eventually.

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3 points

I’m really happy with my few hours in it. I was afraid it’d be another Rain World situation where I can tell I like it and admire the craft but don’t actually feel the need to play it much, but I do find it enticing still.

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17 points
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Shadows of Doubt

An alternate universe corpo city filled with generated crimes to solve. You get a case board, scan for fingerprints/footprints, talk to witnesses, look up sales records, check out cctv cameras among loads of other stuff. All of it is happening live in the city - everyone has schedules, an apartment, a workplace, an inventory, an email account, a blood type, a shoe size… - so that murder/kidnapping/robbery literally happened in the game while you were crawling through vents looking for an envelope with sensitive documents that someone asked you to steal. Just yesterday I got to a crime scene super quickly and caught a murderer leaving the scene of the crime with the murder weapon on their person. There are deus ex style body augmentations too.

One of my favourite cases was a woman who got murdered. I had the husband pegged for it but couldn’t pin it on him. His fingerprints were all over the place and he was on the cctv but they lived together so that wasn’t really evidence. The case went cold. A couple of days later the HUSBAND is murdered and I’m stumped. Just go looking for anything related to the guy and hope I stumble across something useful by accident. So eventually I break into the husband’s boss’ apartment and find a bouquet of flowers with a note for the boss from the husband. It turns out the husband is having a secret gay affair with his boss. The boss kills the wife so he can be with the husband. Husband doesn’t want to be with a murderer I guess so the boss kills him too!

It’s occasionally a little buggy still. I was supposed to follow someone, take a photo of a briefcase handoff, follow the recipient and get the briefcase back and have done this type of case before. Yesterday though the handoff never happened and I waited with the original owner for a few in game hours. My guess is the recipient is dead or was someone I knocked out earlier while I was solving another case and I messed up their schedule.

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3 points

I second Shadows of doubt. I haven’t played the release version yet (I’m still building factories in Satisfactory) but I can give my most memorable detective work from early access. I was doing side jobs because my murder case had gone cold. I had a gig where I needed to find proof that the clients partner is having an affair. The information I got about the potential lover were some vague physical traits like eye color and shoe size. But the key information was that the lover’s partner worked as Wait staff. So I

  1. went through every restaurant, bar, diner etc in the city.
  2. Got a list of every wait staff member.
  3. Found out where they live.
  4. Broke into their house.
  5. Found their partner information.
  6. Found the potential lover.
  7. Started looking for key evidence to tie them to the affair.

The last step is where my gig ended up in a roadblock. I’m not 100% sure but I think it was bugged because I did everything I could come up with. I went through the clients partner personal stuff and found nothing. I went to their work and found nothing. I went through the lovers personal stuff and found nothing. I went to lovers work and found nothing. I even planted a tracker on both of them and followed them around to see if I missed something and I still found nothing. I even checked the mailboxes. So the key evidence was probably bugged and I couldn’t find it.

Despite that I haven’t had such a unique experience in any other game. It’s up there in my backlog waiting for me to return, but first the factory must grow.

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24 points

UFO 50 (Steam)

It’s a collection of 50 games, not mini games, from a fictional game developer called UFO Soft in the 1980s. Not every game is a winner, but a ton of them are. You see the advancement in technology and design techniques over the course of the 1980s, and there’s a bit of back story for each game that you can start to put together a throughline for the company and its fictional developers. About half of the games also have local multiplayer. I’d prefer that they also had manuals for each game, especially the more complicated ones, but that means that my favorites in this collection are the simpler games that speak for themselves more quickly.

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4 points

Mortol is the game of the year.

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2 points

Weird way to spell Avianos

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2 points

Can none of you spell Golfaria?

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