Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

301 points
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According to Mutahar:

  1. The Anti Cheat has already been bypassed by a free cheat menu on Windows.

  2. He’s fairly sure he has figured out some kind of way to temporarily bypass (as in, it’ll probably get caught in a few weeks) the linux block by some kind of custom virtualization method (requiring only one GPU) that he says he may explain in detail at some point.

In general, he’s done with playing GTO.

https://m.youtube.com/watch?v=eMSagozpKPs&pp=ygUSbXV0YWhhciBndGEgb25saW5l

But yeah, obligatory reminder for BattleEye and EasyAntiCheat games that refuse to allow linux play:

All these game devs have to do is flip a switch, click a few options in their developer portals, to allow BattleEye or EAC to work on linux, through Proton.

And its been that way for 3 years, since 2021.

There is literally no reason for games that use these services to not work on linux, the devs just don’t fucking care.

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147 points

Some devs sure do fear linux users.

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74 points
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It feels like it’s part and parcel with an overall, growing trend in software to be openly hostile to any system wherein the user has proper admin rights.

Because the potential for someone to use those rights to fuck with the software merits refusing to support systems where they can.

Further entrenching the notion that, to participate in a “modern” consumer software environment, the user must agree to be handcuffed on their own hardware.

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12 points

The potential?

People are hacking the shit out of any online game without proper anticheats

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-37 points
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I’ve heard devs say that Linux users come up with something like 90% of the bug reports. They’re often bugs that only affect Linux,so you’ve got, say 10% to the player base reporting 90% of the issues, and about 85% of those issues only affect the 10% of the player base.

Simply from an economics standpoint it doesn’t make sense to spend that much resources on such a small percentage of the player population. Additionally about half of those Linux users do have Windows computers, that they are prepared to buy your game on, if that’s the only option. So again it makes no financial sense to actually support Linux.

As far as the studios see it they are taking a 5% cut in profits, in order to reduce workload by 85% - seems like a good deal.

I can’t even really argue with that, because they make a good point. Indie devs have it even more difficult because they often have much smaller teams, and really can’t handle the workloads that Linux users would give them.

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125 points

The devs from ΔV: Rings of Saturn give a completely different story. Yeah, most bug reports come from Linux - but platform specific ones a vanishingly rare: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_having_just_58_sales_over_38_of_bug/

Do you know how many of these 400 bug reports were actually platform-specific? 3. Literally only 3 things were problems that came out just on Linux. The rest of them were affecting everyone - the thing is, the Linux community is exceptionally well trained in reporting bugs. That is just the open-source way. This 5.8% of players found 38% of all the bugs that affected everyone. Just like having your own 700-person strong QA team. That was not 38% extra work for me, that was just free QA!

Not to mention the quality of the reports from the Linux users was vastly more details and useful to them.

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83 points

Thats was a. From years before proton, b. from a dev renowned for being linux hostile, c. ignores the fact that linux users are far more likely to be technical and likely to submit a proper bug report rather than shrugging and moving on.

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30 points
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Who was that developer? Where are those numbers from? Any sources?

I remember ~9 years ago the Blizzard CEO said this: “[…] I would assume most of those people also have access to a Windows or Mac device capable of playing Blizzard games.” https://www.change.org/p/blizzard-entertainment-support-please-release-native-linux-clients/u/9982826

Which is pretty disrespectful, but just one part of these arguments.

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13 points
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Because Linux users file bug reports.

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3 points

rockstar is such a small indie company, how could they even afford to fix bugs…

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1 point
Deleted by creator
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1 point
Deleted by creator
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12 points

I had been wondering why everybody was so angry at them for implementing anti-cheat software. I didn’t realize that they were locking out Linux users. That’s a bunch of bullshit.

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4 points

Especially a big problem for people who play on Steam Deck. Which most game companies don’t consider it a Console, which is stupid.

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145 points

If I played any Rockstar games, I’d be unhappy with their new anti-cheat too, since it needlessly blocks linux, but this isn’t the way this should be protested. If anything, this probably validates their decision.

The way this should be protested is to just stop playing. Stop giving them money. Stop boosting their month active user numbers that they can flaunt to investors. Hit them financially, since it’s the only hit they really care about. There’s a sea of other high-quality games you can play instead.

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83 points

I did this with Blizzard/Activision years ago.

Zero impact.

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59 points

Keep it up. There’s dozen(s) of us?

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21 points

There’s dozen(s) of us?

Dozen(s?) Denial Of Service attack

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15 points

It was an impact of one.

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49 points
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Gamers and still buying the same old tired shit while bitching about it, name a more…

You’re absolutely right. The number of great games to play is absurd and the access to them has never been better but for some reason most people just play mediocre games that should have been put out to pasture years ago.

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1 point

GTA Online has terrible monetization and Rockstar are openly hostile towards PC as a platform, but I wouldn’t call GTA mediocre at all. There’s nothing quite like the attention to detail or breadth of GTA games. If you’ve played a few GTA clones, you’ll know what the competition looks like and it’s not even close.

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5 points

Idk Cyberpunk makes GTA look like a intern project.

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-8 points

In your opinion.

Stop gatekeeping people’s game choices. You can play what you want, and they can play what they want.

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7 points

We’re in a thread about Rockstars invasive anti-cheat software so no, people can’t play what they want nor is this the place to tell people not to gatekeep.

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32 points

I’ve read that Steam is accepting refunds for GTAV - I’d recommend anyone who bought it there refund it.

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12 points

Really??? Even if I bought it years ago lmao? It no longer works on my steam deck, but its not like I bought it when the deck even existed. However, I did have that idea…

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23 points
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Have you tried not buying something in protest? If so have you noticed they keep selling it anyway and you have no alternative? Not giving them money isn’t enough.

I’m not a fan of DoSA as it’s rather strongarm but at least this actually sends a message to them AND other users.

I’m not interested in having to fight anti-features to play what I paid for, but at least circumventing it sends a message.

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6 points

I bought Crysis and didn’t like the DRM, so I haven’t bought a Ubisoft game since. How’s that working out for Ubisoft?

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3 points

I think Ubisoft didn’t notice, or very likely attributed others reasons for less sales.

I don’t like DRM so I don’t use streaming services like Netflix. If friends or work colleges keep talking about some show then I read Wikipedia plot section to get an idea 💀

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3 points

if so have you noticed they keep selling it anyway and you have no alternative?

You seem to have missed the point. The alternative is not playing the game at all.

Be an adult, have some self-control.

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4 points

As an adult you may notice you spend less time with your friends. So if you’ve tried that you’d know how sad it is when you can’t play games with your friends because of your values. When you care about video games then your interpretation of “the point” leaves a lot to be desired. I aspire for a better gaming industry.

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8 points

I’m pretty sure it’s not Linux gamers doing this.

It’s cheaters.

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7 points

Cheat creators probably, they gotta protect their revenue

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5 points

Yeah, I’m actually supportive of some kind of anti cheat on GTA online, because with all the cheating it’s just unplayable. Unfortunately I was playing on steam deck so I haven’t been able to play it since. Presumably it can be supported relatively easy so I hope they fix that issue.

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106 points

The fact that it’s a top 10 seller on steam deck for years and they just fucked over everyone on Linux, they deserve it. We all paid them and they completely screwed all of us. I feel so cheated. I only run Linux and I have a steam deck. I left a bad review on steam and I contacted their support from all my rockstar accounts, but it’s not enough. Battleye is compatible with Linux, they just had to send an email, but rockstar keeps lying that it’s not compatible.

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31 points

Even if it’s not compatible, “ok then where’s my damn refund?”

Basically theft, really.

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19 points

You can request a refund. An earlier post last week said they are offering refunds for rug-pulled players.

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11 points

One important thing to add is that the refund is offered by Valve, not by Rockstar.

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6 points

Well at least that’s good tbf.

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3 points

I was thinking this, because that’s what Facepunch did when they stopped Linux support. If you had played Rust at all on Linux, regardless of hours, you were eligible for a refund.

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6 points

I still blame valve a lot for this. Their TOS offer us no protection. Publishers should not be able to retroactively lock down a game. Diminishing the game performance or adding unwanted DRM after purchase should be a refundable offense. People choose whether or not to buy games based on properties like these.

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26 points

Valve has consistently offered refunds in these scenarios. They’re offering them for GTA V, and they also offered refunds for Monster Hunter when Capcom decided to switch their DRM bullshit and broke it on the Steam Deck. I think Valve has done their part.

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83 points
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Can’t release a sequel or single player update in a decade - can impose cheat engines. Something about a surprised pikachu when they get flak

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83 points
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Stop making every fucking game and open world mmo wanna be. Bring back single player with couch co op or make private lobby setups so we don’t have to fuck with every douche who wants to make everyone else’s life as sad as their own. I’m a big GYA fan but have refused to buy for this specific reason. Have almost given in repeatedly but just go watch some YouTube’s on it and it reminds me not to contribute to this shit every time.

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44 points

If a game offers multiplayer, they should also offer a dedicated server that people can setup for themselves.

For MMOs, they can make the servers optionally federated.

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37 points

This relates closely to the EU Initiative from https://www.stopkillinggames.com/

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18 points

Around the time gta 5 came out, i lived with two guys and had 3 neighbours and we would often play video games together, but we never really found a game that we all liked. Gtao was just around the corner and the trailers looked so fun. People doing silly shit, skydiving together, play some golf, race around the city. When it actually came out and worked, oh boy. Leave the house, get shot, drive around, get shot, try to do something with friends, get blown up by a fighter jet. The answer is always: it’s GTA, of course you get shot, play mario part, or shot like that. Yeah, i get that, but i always felt like it’s just people who enjoy to make other people’s experience worse, and it’s not about pvp. Gta draws such a weird crowd.

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5 points
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Every online game is like that now. I avoid all of them for that reason. It doesn’t matter the game, if it starts to get popular the massive group of trolls shows up and goes out of there way to figure out the methodology to ruin the gameplay for others.

It sucks because there have been a few fun games that a lot of people won’t touch due to the online nature of garbage humans. Helldivers 2, SM2, and Deep Rock Galactic (sorry, your community is also filled with shitters) are all ruined because in order to really advance in the game you HAVE to play with others. It’s piss poor game design.

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2 points
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I played WoW right when it came out, on a PvP server.

There was already a subset of the crowd just like there back then - some people rushed game progression to have higher levels as soon as possible only to then hang out in beginner areas and “pwn” significantly lower level players.

That’s around the time when the term “griefer” was coined.

In these things the real difference is how the servers are structured rather than the human beings: if the architecture is designed so that there is some way to filter players (smaller servers with moderation or some kind of kick voting system that bans repeat offenders), griefers end up in their own griefer instances griefing each other and the rest can actually play the game, otherwise you get a deeply beginner (or people with less time, such as working adults) unfriendly environment.

As somebody else pointed out environments were people run their own servers tend create those conditions at least for some cases (basically if there’s some kind of moderation) whilst massive world centralized server environments tend to give free right to people whose pleasure in a multiplayer games derives mostly from making it unpleasent for others (in game-making, griefing is actually recognized as one of the 4 core types of enjoyment - along with achiving, exploring and socializing - people can derived from multiplayer games)

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2 points

It’s amazing to me that Blizzard spent 15 years with the PvP realms in such a broken state. It was only when they introduced “war mode” and the option to turn it off that people finally had some relief.

What finally made them address the problem was that many PvP realms had become 95% one faction and 5% the other faction. That meant that any PvP encounters were very one-sided, and they were also very rare, because the outnumbered faction just avoided any areas where they might be attacked.

Even if you lived for griefing, being on the dominant side in a 95% your-side realm sucked because there weren’t enough victims to pick on.

I guess they wanted to make griefers happy because making the game fair for people who enjoyed PvP but didn’t want to grief others would have been relatively easy.

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13 points

I wish more games came with couch co-op. It was a lot of fun in Halo and Diablo.

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8 points

wait, can you not play GTA single player anymore?

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8 points

Course you can. I never even touched the multiplayer.

I attempted to load it back on the PS3, sat in a queue for about ten minutes and gave up. Probably for the best.

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5 points

Yes!

90% of the games I buy now are couch coop. Was sad about Halo abandoning it.

Couch coop defined my view of what video games are.

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3 points

But how can we milk you for subscription money that way?

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2 points

Couch co-op gta san andreas was the best, so sad it’s not more common in present games.

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