75 points
*

Honestly I’m expecting a hot steaming pile of garbage given their trajectory. Just another fantasy veneer on the same tired Bethesda formula rife with bugs. My expectations are so low, in fact, my plan is to wait for a good sale to get it, or until I hear that it’s released in a playable state but still post release.

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29 points

That should be your approach to 100% of games.

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5 points

Yup it is. Most recent example is Space Marine 2. I don’t have a problem paying full price if the review consensus is that it’s good enough to warrant it. So I waited for the reviews, and my most trusted reviewers lavished it so I bought it day one. Lo and behold it lived up.

I don’t expect the same for ES6.

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4 points

Same, I didn’t want to go in early on that game but I’m very happy I did.

It just good, clean and terribly unwholesome fun.

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17 points
*

I’m expecting:

  • dialogue choices to be binary.
  • all NPC’s are voiced by Todd.
  • there’s a mandatory 200GB texture pack update on day one.
  • the Creation Club is integral to the main story.
  • skills are distilled down to STRONG, BENDY, SMART.
  • these three skills have a perk tree which is actually just a perk stick with no branches.
  • AI assesses whether your constructed town is good enough and won’t let you proceed to the next mission unless you’ve gone to Granny Earl’s house for three consecutive IRL Sunday’s and sent photos of your freshly baked Sweet Roll™ to the Bethesda’s Antarctic game studio (you incur all costs associated with postage) in the middle of Winter (May).
  • races outside of Imperial are DLC, as is any skin colour besides white, and any genital options besides “Jewish”.
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17 points

Wtf was that last point

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8 points

Shlongs of Skyrim my man

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7 points

Genital options!

Best guess is It’s something about circumcised versus non? Because that’s important

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-1 points

I don’t know man, sounds like something you should be asking Todd at the next shareholder meeting.

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6 points
*

You should always buy post release. Early adopters are overpaying beta testers.

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35 points

Bethesda has already run up against the wall of insurmountable expectations with Starfield, which by most measures was good but not great. That’s resulted in a sub-60% user rating on Steam and a general sense that the game was somehow a failure—or at the very least, a fumble.

Ah no. The problem with Starfield is mostly that they didn’t know where to go with it.

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16 points

They thought the open planets concept would be as appealing as the open worlds concept and it’s not cuz the world’s are boring.

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14 points

I could understand that moons are moons, but maybe juuuust maybe have more than like 5 different POIs?

We all know Bethesdas plan was to let modders make their game for them while they charge you for it under the guise of “we want creators to make money!”

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18 points

All you have to do is make it more like Morrowind with some updated mechanics. The world doesn’t have to be huge; smaller, handcrafted one is preferred to huge, lifeless one. Set it in an interesting, alien province, not generic medieval like Oblivion and Skyrim. And for the love of God, move on from Gamebryo/Creation engine, it’s been outdated for over a decade.

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2 points

how dare you think with reasons and logic, these companies can only see “big=good”

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1 point
*

Game engines are harder to make/update than you think, and if everybody’s expertise is in a homegrown engine, you cant just expect the team to know newer technologies at the drop of a hat.

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41 points

Translation: “We refuse to bring Michael Kirkbride back to the project.”

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16 points

It wouldn’t be hard to meet my expectations, just don’t be worse than Skyrim. Skyrim already was a watered down mostly boring experience, surely you can match that or, god forbid, do better.

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