79 points

I’m impressed they actually thought to include loot boxes you buy with in game currency you can pay to get more of, I was expecting that to be a loophole

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15 points

I think anyone who’s tried one of these games or is the parent of someone who’s tried one of these games figures out this loophole (or alternatively , predatory practice) pretty quickly.

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53 points

Let them cook, we only got steam refunds thanks to them.

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25 points

What does that even do? There are little children play call of duty

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60 points

Many places won’t sell M rated games to minors without a guardian present. It also allows guardians to make better informed decisions about what they’re about to buy for their children. It may not be a silver bullet, but it might start to put some pressure on studios to think twice about putting gambling in games targeted towards children.

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13 points

Yeah, sometimes it’s not about finding the “perfect” solution, but taking 100 small steps that each move things in the right direction.

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3 points

I wonder if they care about not selling M rated Fifa to minors though

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2 points

I can’t think of many minors who would be able to afford a game, so it’ll be the parents buying it anyway.

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5 points

I could see it helping.

“I have to inform you that this game is rated M for Mature, and isn’t suitable for minors.”

“What? It’s just football, isn’t it?”

“It says this game has gambling that uses real world money.”

I don’t know how many sales it’d stop, but at least parents would know.

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43 points

This will put pressure on studios that make E and T rated games with loot boxes (for example: Fifa). Now they have to decide between letting the game get bumped up to a M rating, losing initial sales of the game, or removing loot boxes and other gambling features.

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24 points
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Deleted by creator
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15 points

Yeah they choose where they work at the end of the day.

I’m a software developer and I would never work for a gambling company, even for double money for the same work. It’s just not something I would be cool with.

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13 points
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You are fortunate that you have the experience to make that decision. Lots of kids are sold on becoming game devs young, and the ones who succeed land a job at mega publisher studio who has all the financial capital to hire junior devs.

At the end of the day, it is the employer at fault. They are the ones saying “your family’s health insurance will be revoked if we don’t like you” and there are no industry-wide or general unions to tell em to fuck off. “It’s their choice” sure, but they have a family to feed and they know how to make games since they were in high school and that has always fed their kids—how’d they know this industry would turn into a capitalist fuckfest? I get the frustration, but it should be pointed towards organizing and put the pressure upwards, not down or sideways.

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3 points
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I mean, lootboxes as gambling for kids is more dubious, at least to me, than programming gambling games for adults, or working for a gambling company.

at least they have some level of legitimacy and some (feeble) attempts at damage prevention, compared to the alternative that they may take, which would be going straight into the arms of the black market and all the even worse shennanigans that comes with.

same view as legalised drugs, safe injection sites, etc etc.

EDIT : no one cares, but re reading this, the idea is also that instead of a black market for gambling, the adults can turn to a government regulated, standardised “safer” gambling

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0 points

It’s not a option for everyone. I actually changed jobs when my last job started to nickel and dime customers, because it didn’t feel right.

Where my buddy stayed because he can’t uproot his life and his family. He’s pretty numb to the work though.

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19 points
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Dumb. They’re giving restricted 18 to “simulated gambling” where money doesn’t even change hands but actual gacha gambling that hits all the reward centers with real money and exchanges is M? I think they’ve got their wires crossed.

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