People seem oddly optimistic about all of this, but I wouldn’t be surprised if the solution they came up with still wouldn’t work in Linux. I don’t know how exactly they’d do it, but I can imagine some encryption key or hardware nonsense that Linux can’t replicate.
Either way, making all the software developers who insist on messing with the kernel on windows, stop, will be a good thing.
Yeah, “kernel level anticheat” has become a bit of buzzword in the competitive game scene and people just think it’s better without really understanding what that means. Microsoft could do one good thing here and begin blocking that shit.
look at the TF2 bot crisis, some people thought (btw I’m so glad I can say thought and not think) that making VAC kernal level would fix it when in reality like 2 employees could’ve fixed a ton of the botting issues
@savvywolf I imagine that they would instead force them to use a certain API that wouldn’t be so easy to replicate on Linux.
My solution to games not supporting Steam Deck/Linux is to simply not buy/play it. It’s not much but it’s honest work!
Kernel level anti cheat is still bypassed so why do so many people just accept a literal ring-0 rootkit if it doesn’t even axcomplish its intended goal?
Sometimes kernel level anti-cheat is good for the consumer, actually.
I was about to relapse and install league of legends, but then vanguard for league was announced, which immediately cured me <3
Microsoft aren’t kicking people out of kernel space but expanding the capabilities in user space to minimize the reasons to need to run security components in kernel mode so they can develop and deploy solutions with minimal risk (no security vendor wants that risk when they’re running on business/enterprise machines like CrowdStrike).
Kicking everyone out of the kernel is a long journey and even Apple, who are much further along this path, still haven’t completely closed the door on kernel extensions. It’ll be several Windows versions yet before kernel drivers are no longer a thing.