Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

0 points

Elden Ring for me. The kids have all played the shit out of it and killed literally everything in the game. I hopped on for about two hours, wandered around aimlessly, died a few times, avoided everything to prevent dying, died a few more times and decided I never needed to do that again.

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0 points

Elden ring is the hardest of the soulslikes imo. A company that treasures not telling you shit and loves to kill you for mistakes also giving you too much freedom to make them imo.

Not really a critique on it, just ruminating on why i think it’s the toughest one of the souls games I’ve played.

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I found it to be the easiest. If you’re having trouble with a boss, you can just go somewhere else and level up or upgrade your weapon before coming back. Unless you’re at the very end and explored nearly everything, there should be plenty of other bosses you could be fighting instead. Other soulslike games tend not to have as many options and I would often end up stuck on a particular boss that I had to best because there were no other areas available.

Also spirit ashes. I know a lot of people refuse to use them, but if the game gives you something that makes the game easier and you choose not to use it then that’s on you.

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1 point

It’s funny cuz you think it’s easy and i think it’s hard for the same reason haha. Dark souls games being what they are, I could never decide if i should move on or keep trying to git gud. A few times i gave up on a challenge only to find another challenge just as difficult, causing me to wonder if i could have given up on that first challenge, etc.

The comparitive lack of options in DS1 for example made it easier for me to decide how to move forward.

Anyway, just two ways of looking at the same thing. :D

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1 point

Same exact experience. Then someone from Reddit messaged me some non spoiler wary game tips and I went back in and played 130 hours. It was my first souls game since PS3 Demon’s Souls. I ended up loving it. But I fucking hated it at first, and I don’t blame anyone for being turned off.

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1 point

Would you mind sharing? I can’t get into the vibe, but absolutely loved DeS and DS1 on the ps3

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1 point

Oh gawd I wish I still had access to my Reddit account. The biggest things were how to do stats—just pumpIG to like 30 after getting enough STR and DEX to use what ya want.

Another huge thing for me was getting a weapon I actually liked. The twinblade is obtainable super early on and carried me through a loooot of the game.

Another hint was for when I felt really weak but didn’t want to grind forever, there’s a portal to a place where you can just run up and down the map, sneaking and backstabbing dudes for 1k runes each. It’s behind the Third Church of Marika, in the bushes.

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0 points

Absolutely agree on Red Dead Redemption 2. Another point considering it’s an open world game it plays extremely linearly and sometimes in missions it tells you that you can’t leave a certain area for no reason.

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1 point

Minecraft. It desperately needs some QoL improvements for it to be anything but tedious.

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1 point

That’s what mods are for, most of the game’s popularity is built around the community and not the vanilla game itself

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Ocarina of Time. It’s one of the few Zelda games that I just didn’t enjoy. I’ve had a lot more fun playing Twilight Princess and Wind Waker more than Ocarina. I’d play Adventure of Link more than Ocarina.

Skyrim. Mostly all the RPGs like that. Never understood the hype. I did try to like it, but it wasn’t fun for me at all.

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*

Deep Rock Galactic.

Yeah I said it.

I wanted to like it, but the gun play was underwhelming and gameplay kind of boring.

Worst of all was the progression. Upgrades were tiered in ways that made 1 a clear best choice. Perks were uninteresting passives or actives with bizarre activation requirements. No way to upgrade flares or pickaxes. And I’m not a guy that cares about cosmetics, so it just didn’t work for me.

I’m happy for everyone else that got a GOAT experience though.

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1 point

For rock… And… Stone… ⛏️🥹

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