In this update:

  • Adjusted the way accounts are stored. Now, they are stored using actual account IDs instead of internal IDs
  • Hopefully fixed a few issues logging in
  • A WIP new page for accounts
  • A WIP placeholder for checking your messages

Bugs still present:

  • Logging into beehaw with long passwords doesn’t work
  • There’s still a crash when loading some communities. I attempted a fix, but it resulted in a huge memory leak and the app locking up. If you want to assist with fixing this bug, please come forward 😆
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sadly for me, its not loading any posts. Whenever I login to my instance (feddit.de) it just says “No posts to be found”. There is a message about how the server I am connecting to might be overloaded when I switch to “All”

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Mlem for Lemmy

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Official community for Mlem, a free and open-source iOS Lemmy client.

Rules

  1. Keep it civil.
  2. This is a forum for discussion about Mlem. We welcome a degree of general chatter, but anything not related to Mlem may be removed at moderator discretion. This is not a forum for iPhone/Android debate. Posts and comments saying nothing but “iOS bad/I use Android” will be removed as off-topic.
  3. We welcome constructive criticism, but ask that it be both precise and polite.

FAQ

  • When will insert feature here be implemented?
    • Check our issue board–if there isn’t an issue open for the feature you want, feel free to open an issue or make post! Just remember that devs are people too–we’re doing this for free in our spare time, and building a quality app takes a lot of patient work.
  • Is Mlem available for Android?
    • No. Mlem is written using SwiftUI, which is not currently supported on Android. If such support becomes available, we will look into bringing Mlem to our Android friends.
  • How do I join the beta?
    • We are currently testing our new 2.0 codebase on TestFlight. We have two beta groups: a weekly group that receives the current state of our development branch every week, and a stable group that receives a curated pre-release build at the end of each development cycle.
    • Join the weekly beta
    • Join the stable beta
  • How do I join the dev team?

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