Agreed. I’m glad there’s so many difficulty sliders built into this game: big variety of guns, NPC summons, spirit summons.
Honestly, it was not enough. With Easy Mode mod, I could actually explore the game world and immerse myself more than I would ever have. One of my favourite moments is when I was fighting Dragonkin boss in front a giant throne occupied by a massive skeleton in first underground city. It was amazing. I could never experience it without that mod. I am too easily frustrated.
As someone who has never used story mode/easy mode options, I agree with you completely.
Nine Sols, Celeste, Hades. Some of my favorite ‘hardcore’ games with great stories and great difficulty options. The only result of their presence is letting more people play the games who wouldn’t have otherwise. I don’t feel like my experience is cheapened in any way if others use the options.
And even if I don’t use them now, maybe there comes a day when my hands can’t keep up anymore, and I’ll be very grateful to be able to keep participating in my favorite hobby. Just an unambiguous good imo
Elden Ring already has things like spirit summons to make the game trivial, there is no need for an easier mode.
To clarify: I support easy mode. I am curious: Would it be more rewarding for you to explore and deep dive into the world, or to beat a boss on the normal difficulty? I totally see the appeal of both honestly lol
Being able to explore the world is much more satisfying to me than being able to beat a boss. To me exploration is the main appeal of the Elden Ring.