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It sucks that there aren’t (in my limited experience) a ton of engines out there with good documentation (at least that are built in Rust). I’ve started trying to build my own engine, but the complexity and time required are certainly a bit of a barrier, especially for the game I’m working on. (N.B. - The game is nowhere close to being in any sort of state to be shown, so please don’t ask 😆)

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My experience has been that good documentation is mostly something done if somebody gets paid for the work. People working on stuff in their spare time just don’t care enough to document their project.

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