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If I believed that even half of the people that pirated these games couldn’t afford them, I’d agree with you. The reality is that most digital piracy is perpetuated by people who are well-off and have lots of tech, access to broadband internet, and high-end gaming computers.

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The reality is that most digital piracy is perpetuated by people who are well-off and have lots of tech, access to broadband internet, and high-end gaming computers.

Yes, piracy is for rich people who should just be buying games. Thats why we only see it in places like Western Europe and North America, whereas places like Brazil and Russia just buy all their games. Thats why in these places, they have N64s in every house to support companies making great games like Rareware, unlike filfthy pirates in the rich countries. If the rich first-worlders would stop being greedy and just pony up a few hundred in microtransactions a month during this economic crisis, then publishers wouldn’t have to remove games from your library as often.

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  1. I never said any of that so that’s a very robust straw man

and

  1. We’re not talking about things that aren’t legally available. This thread and discussion is about games that are available for purchase but whose users feel entitled to play without paying despite enjoying the game.

They’re both very nice straw men, though. I especially love their little hats.

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You’re completely ignoring the point. Those games often are available, just not in the same form, or from the original developers. You either buy a switch and play a locked down, emulated version, or you buy a used copy for a fortune. Either way, the original Developers get nothing. Similarly, you might want to have your own copy of a game, rather than a rental than can be taken away or destroyed at any time for any reason. You can count that as “not legally available”, sure, but at that point you’re arguing its fine to pirate almost anything released in the last decade - anything older than that also doesn’t support your argument unless its a small indie studio that hasn’t been bought out, since devs are usually laid off or forced to move. Even ignoring that, which is relavent, you’re ignoring the fact that games now often cost well over a hundred dollars to get the complete game, during an economic crisis. I can get a Steam Deck right now for the price of Lego 2K Drive (with the missing content), the Sims 4 with a couple a DLC items, and Assassin’s Creed Odyssey. Even as someone who is in a pretty good position financialy, I can’t justify buying games like this, nonetheless if I had a rougher start or was in a higher cost-of-living area. Look at areas where income is lower and it becomes even more apparent. Theres a reason places like Brasil, Russia, and Eastern Europe are known for piracy and Canada or Western Europe are not. Its also why people tend to pirate a lot as a teenager but not as an adult. When an individual has money (and the official version isn’t actively trying to screw over the customer) they are willing to pay for the product. Once people are adults, or when they’re given access to games within a price they can afford (IE regional pricing) they’ll start actually paying. These options wouldn’t exist if that weren’t the case. On the other hand, when the cost of living is skyrocketing, as it is now, and people are struggling to even afford food and rent, they won’t chose to spend all their rent money buying Sims DLC and will simply pirate it.

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