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22 points

And you’d lose all of that.

Competition isn’t possible? EGS is an active competitor that only takes 12% and they still can’t get fucking anywhere because their store fucking sucks. GoG exists and also takes 30%, their store/launcher are ok, but they don’t offer nearly as much for that 30%, but they make up for that with drm free games. There are other minor players out there, so competition is definitely possible, but not one of them offers a comparable product.

The only way steam would lower their cut is if someone came along and made a game store that actually offered a significant portion of the services steam offered and was about as good but also had a lower cut of sales. But good luck finding someone who can do all of that and also takes less than 30%.

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-28 points

You don’t seem to understand what a monopoly is. Having some small competition that’s not ever going to threaten you because you can leverage your dominant position is also a case of a monopoly.

Epic poured billions of Fortnite money with little to show for it. How is anyone going to compete with a platform that most gamers have all of their games on? This is why they need to be broken up or brought to order via regulations. Companies are not your friends.

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7 points

You dont seem to understand what a monopoly is either since steam isnt one

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29 points
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Success is not illegal. Valve isn’t buying up smaller competing storefronts, or paying off developers for exclusivity, or burying competition in legal fees and prepared 80-page lawsuits. The only thing holding back real competition is the competing platforms being dogshit.

I was excited for the EGS when it was announced. Then it turned out to be a garbage platform with the shady exclusivity deals that turned Steam into an ad platform for games that had been poached by Epic. Valve responded to it with the Steam Deck and Proton.

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-19 points

Leveraging dominant position to keep your monopoly is illegal even in the US.

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15 points
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How is anyone going to compete with a platform that most gamers have all of their games on?

They could offer their games DRM-free, guarantee that their multiplayer games have LAN or provide servers and/or at least provide that information clearly to the consumer, write an open source drop-in replacement for Steam Input and Workshop, guarantee more uptime on their matchmaking/friends servers, retain old versions of games that they distribute, and allow for user-customized or open source clients to fit all sorts of UI preferences, off the top of my head.

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-11 points

Those things are up to developers / publishers, not the marketplace.

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12 points

Epic poured billions of Fortnite money with little to show for it.

Yes, Into fortnite, not EGS. The eggs spent all their money on timed exclusives instead of a better product, and that’s why they failed to make a steam competitor.

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-9 points

Those free games weren’t actually free, Epic paid for them, you know.

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