We know that certain games are big, like BG3 or Persona 5. But recently games like FF7 rebirth and Indiana Jones just kept going on and on past “Act 3”. Also Rise of the Golden Idol seemed a little short to me
Are developers getting more efficient with generating content?
And then Square repeated it with FFXV. Whole time I was like why do I care about this villain? Apparently you had to play some side game or read a story to understand why you were meant to care.