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11 points

You think all Steam does is distribute files?

They distribute files, automate one click installs on Windows/Linux/Mac, they automate compatibly for non-Windows installs, they offer cloud saves, and they offer unlimited downloads and installs of games.

That’s a massive amount of infrastructure that makes sure games sold through Steam are playable for decades.

If you remember before distribution platforms you would see a game for sale at full price on disk for 6mo to a year, then IF there were any disks left they would slowly decrease in price until they eventually hit the $5 bin. After that the game was just unavailable to you and not generating any revenue for the developer.

On top of all of that, 30% is the cut that Physical stores take while offering NOTHING to the devs.

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1 point

On top of that, the 30% the physical stores take doesn’t cover the extra overhead of stamping, shipping, and storing physical media, so the devs are ahead there even if they get nothing else out of it

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