Shame it didn’t do well, I thought it was great.
I really really hope they don’t get discouraged. They would have done so much better had it only been on Steam, please Remedy don’t change your ways.
Also it should have been GotY last year, fight me.
Bit of awkward phrasing, but the commentator was not talking about Steam exclusivity - rather having it available on Steam (in addition to wherever else it was available).
Clearer wording may be “if only it had been on Steam”.
They wont.
Remedy games have been “underperforming” despite rave reviews for a while. Yet they’ve been chugging along doing what they think is neat, instead of caving into the current money-making models.
And in this case, the Epic partnership definitely hurt the game. And they know it did. Before AW2, it was microsoft putting the breaks of Quantum Break despite it being great.
Control was the first time since Max Payne I felt they truly achieved the success that their level of quality deserves (and even then it was a timed epic exclusive).
Now Remedy has set themselves up to finally self-publish the follow-up to Control. I can’t wait.
Remedy has fans, but something always seems to get in the way.
Didn’t they just announce a live service shooter? Isn’t that caving into current money-making models?
We know one of their WIP titles is a PvE multiplayer game set in their connected universe. Aside from that, nothing more is known, except for your generic corporate “we’re excited about our future projects with Remedy” statements from 505.
I’d be very suprised if Remedy turns around and makes it overtly exploitative.
Hopefully it’ll come out on steam next year or something as a single complete edition, just like Control.
BG3 got GotY, though there are debates to be had I suppose over the legitimacy of an “official” game of the year.