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-3 points

A cool thing is, you can achieve the same effect by rotating the table in a circle (if possible) until you find a stable angle, since for 4 points on a circle there has to exist at least one rotation angle where they are on the same elevation.

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7 points

This requires the legs to be all the same height and the floor to cause the wobble. That doesn’t happen often irl, but I’ve done it a few times and it always makes me happy when it works

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I’ve done this with my dinner table several times.

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7 points

Problem is, that you might have to move the table legs through the floor to archive the desired result

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8 points

There’s no guarantee you can draw a circle through the bottom of the four legs of a table (opposite legs can be off in the same direction). Also, most floors are not perfectly flat, therefore you can’t assume the floor is at one elevation.

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1 point

Is there mathematical proof for this? It sounds like it could be true, but also sounds like you could actively create a floor which it wasn’t true for

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5 points
3 points

I’m pretty sure this doesn’t account for any floor that isn’t a flat plane.

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3 points

It doesn’t require a flat plane ground, but it does require the table legs to be equal in length

https://youtu.be/aCj3qfQ68m0

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2 points

This is one of those things that works in a simulated environment but not in practice in the real world.

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5 points

It does work in the real world, as long as the floor is the problem, and the table is perfect.

Most of the time at a restaurant, it’s the table that’s been beaten up and is no longer even.

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8 points

I don’t think that’s exactly right. to create a plane you only need 3 points and 4th point can be on a different height than that plane. A different thing is when the ground itself is uneven and you manage to make both fit to the same shape.

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