Why did UI’s turn from practical to form over function?
E.g. Office 2003 vs Microsoft 365
It’s easy to remember where everything is with a toolbar and menu bar, which allows access to any option in one click and hold move.
Seriously? Big ribbon and massive padding wasting space, as well as the ribbon being clunky to use.
Why did this happen?
I’m so tired of neck beards assuming that any spacing in a design is a waste, as if a good design packs every milimeter with stuff. Proper application of negative space is common in art and throughout design.
Almost like Microsoft did a tremendous amount of user research aimed at improving the accessibility of the most commonly used features. I don’t use their products much, but the design has definitely improved over the years and extra padding is a big part of it.
I find it’s weird to see this article, as if they just now discovered the effing ribbon ….
I had given up on more compact UIs and bought bigger screens: I can no longer work without at least 2. However lately I’ve been using a lot of large Excel spreadsheets, and am cursing the ribbon again. I need to use the “filter” control a lot, but it only appears on the “Home” ribbon when the Window is a certain size 😡. I don’t even know where it is the rest of the time, but it seems like whenever I want to filter a lot of data I need to start by adjusting window size until the filter controls appear.
Yay for “usability”, instead of a compact UI where things can be found in predictable menu locations regardless of window size
You know you can customize the ribbon entirely, right? Make it your own and put your most used features in there
You are among the first people I’ve seen online who hasn’t circlejerked about literally any level of padding/spacing being too much padding.
People on Reddit/Lemmy always talk about how unusably shit any modern design is, and how UX/UI from 20+ years ago was so much better.
Yet do people use ancient copies of the software that broadly still performs the tasks people need of them? No.
Do they theme their system to look like the oh-so-superior Win98? No.
Don’t get me wrong, sometimes I see a design change I dislike. But as a general rule, UI has definitely got better over the years.
And don’t get me wrong, part of me feels great nostalgia at seeing old UX’s, because it reminds me of the “good old days” when I bought my first computer in 1999. It’s fun to Go back and use systems from back then. And at first you think AAAAA this is so cool, I remember all this, this looks neat, but after that nostalgia wears off you think *“thank god modern UIs aren’t inconsistent, cramped and cluttered like this”
Nostalgia goggles are a powerful thing.
Yet do they use ancient copies of the software that broadly still performs the tasks people need of them? No.
This just means that functionality and interoperability criteria are more important than usability. They are - you can’t just exchange docs with a person using a modern office suite, while you are using WordPerfect 8 for Linux.
This is the opposite of confirming your argument about UI\UX, because this means that UI\UX are order of magnitude less important in making the decision.
And it’s obvious, I swear, some people haven’t been taught that arguments are not intended to support their group or hierarchy, you can’t do that with cheating in arguments anyway. They are intended to find out truth, make both participants richer than before.
Do they theme their system to look like the oh-so-superior Win98? No.
That’s simply because they “theme their system” to look as they wish and they don’t have to stop with Win98 or Win2K.
But in a “one size to fit all” situation those are still obviously superior.
Ergonomics is not a matter of opinions, there’s plenty of research since the fscking world war two. Different controls should have different colors, shapes and textures. It’s a scientifically proven statement. Proven with human error stats and time to do a task stats.
Padding controls and indicators with space can be a good thing, but no modern designer is doing it right as far as I’m concerned. Because it’s not about making panels half the screen, it’s about different groups of controls being clearly separated by that space and padded for focus, and space being used proportionally to importance.
They’ve all heard something of it, but haven’t learned the actual thing.
Older UIs were usually (often, but not always) made with respect to ergonomics.
thank god modern UIs aren’t inconsistent, cramped and cluttered like this
Our ideas of all three things seem to be diametrically opposite. For me older UIs seem ordered, compact and correctly accented. In general, it’s not always true - say, I like the appearance of old KDE (2-3), but not sure if I’d use it daily, for example (neither I would modern KDE).
This just means that functionality and interoperability criteria are more important than usability.
Sometimes yes. Usually no, for most people. If you make a word document in an older version of office, it’ll still work fine. If you use LibreOffice with the oldest-looking UI, it’ll still work. 99% of people don’t use the extremely niche features that have been added in recent years.
But people by and large don’t do that. They typically use the newest version.
This is the opposite of confirming your argument about UI\UX, because this means that UI\UX are order of magnitude less important in making the decision.
No it isn’t.
How is using software with modern interfaces actually a confirmation that people actually prefer older UX?
That’s simply because they “theme their system” to look as they wish and they don’t have to stop with Win98 or Win2K.
Exactly. And almost nobody themes their system to look like the supposedly superior in UI/UX Win95/98/2000. Indicating that maybe people don’t actually want a UI from that era, despite Reddit and Lemmy insisting that everybody does.
Ergonomics is not a matter of opinions, there’s plenty of research
Exactly. And that research has lead to where we are now.
Padding controls and indicators with space can be a good thing,
Is a good thing.
They’ve all heard something of it, but haven’t learned the actual thing.
No, they’ve generally improved it, and listened to actual UX usability studies.
Older UIs were usually (often, but not always) made with respect to ergonomics.
They almost never were. Seriously. Go back and try some 90s software. Most of it was a cluttered mess, ugly, really weirdly laid out, and had zero considering for anybody with disabilities.
Our ideas of all three things seem to be diametrically opposite. For me older UIs seem ordered, compact and correctly accented
And that’s fine. You can think differently. But most would disagree with you, outside the Redditor/Lemmy bubble.
- Laptop screens are now useless
- I used to use my iPad as an additional monitor but I can no longer fit even a useable text chat window on it
- I need my 27” monitor to fit the useable workspace that a laptop screen once had
How are laptop screens useless? I’m using a laptop right now. Doesn’t seem useless to me.
I have more than enough room.
Laptops wouldn’t be the main form factor for doing PC work if they were useless.
I need my 27” monitor to fit the useable workspace that a laptop screen once had
Unless you’ve got scaling set super high for some reason, that’s very doubtful.
These people have no idea what constitutes a good user interface. Just because they’ve taught themselves how to use the one from 1998, does not mean that grandma of 78 would find it as intuitive. Applications like this have to accommodate so many different types of people and somehow the neckbeards seem to forget that. Can’t imagine why.
People spend lots of money to buy big screens, only for apps/websites to use a fraction of it.
I cannot control how every application or website I have to use looks, but where I can, I try to find solutions.
When I am occasionally on reddit, I use old.reddit. I use addons for youtube, to remove unecessary stuff, or open videos directly in mpv.
I use reader mode to make many sites easier to navigate.
Mastodon and Lemmy have a much better design than Twitter or new Reddit.
On the one windows machine I still have, I use the classic shell, to replace the start menu with something more usable.
I use Libreoffice, and many other Software with sane functional UI.
I don’t want to use old software, because the older software gets, the more hostile the environment becomes for it.
A lot of UI decisions on the Internet seem driven by the need to create empty spaces to put advertising into, and with adblocker it looks just bad.
The bulk of these aren’t issues with modern design, IMO, it’s about enshittification of the services we use.
Having huge spaces for ads, for example, isn’t a “this is how UX should be” thing, it’s a “lets shove ads everywhere to make money” thing. If you put the same amount of ads in older software/on sites that look like they’re from 2002, it would also look terrible.
The Windows start menu isn’t bad because it has some padding and easier click targets, it’s bad because the search doesn’t work, it’s full of ads, and pushes Bing searches on you.
Etc.
Yet do they use ancient copies of the software that broadly still performs the tasks people need of them? No.
Yes, actually—I have a VM reserved mostly for 16-bit software.
Do they theme their system to look like the oh-so-superior Win98? No.
Yes, actually—the Windows machine I’m forced to use for work restores as much of that aesthetic as practical, sometimes with the help of third-party software. My main home machine features a Linux DE whose appearance is largely the same as it was circa 2005 and whose development team is dedicated to keeping that look and feel.
Some of us do put our money where our mouths are, although I admit that isn’t universal.
It’s true that some level of padding is necessary in a UI, but the amount present in contemporary design is way too large for a system using a traditional mouse or laptop touchpad, which are capable of small, precise movements. Touchscreen-friendly design is best saved for touchscreens, but people don’t want to do the work involved to create multiple styles of UI for different hardware. I’ve never encountered anything touted as “one size fits all”, whether it be a UI or a piece of clothing, that actually does fit everyone. At best, it’s “one size fits most”, and I’m usually outside the range of “most” the designers had in mind. At worst, it’s “lowest common denominator”, and that seems to be the best description for contemporary UI design.
Yes, actually—I have a VM reserved mostly for 16-bit software
Do you think that’s normal? I made very clear in my comment I was referring to the vast majority of people, not a tiny majority of 80s/early 90s software enthusiasts.
Yes, actually
As above, do you think that’s normal? I never said literally nobody, anywhere, on planet Earth does this.
Some of us do put our money where our mouths are, although I admit that isn’t universal.
Exactly. And that’s fine.
But the vast majority of people prefer UI now over what we had in the 90s.
but the amount present in contemporary design is way too large
In your opinion, sure. But that’s not the prevailing opinion. People prefer modern designs.
If people liked it, that’s what we’d have. Surely this is a simple concept?
which are capable of small, precise movements.
Ah someone who never had to deal with handicap or accessibility issues who think since he can do it no one else needs it.
Do you complain about ramps because staircase are just fine since legs can easily climb them too?
My main home machine features a Linux DE whose appearance is largely the same as it was circa 2005 and whose development team is dedicated to keeping that look and feel.
That be TDE or Mate?.. I can’t get rid of anxiety without using FVWM with small simple panel and very minimal look. But I am nostalgic.
For some, with only a small screen, wasted space means extra navigation to find hidden commands. A usability fail just so the app looks pretty. Also a symptom of “one UI fits all” just to save businesses money.
In my experience working with Designers for web and app design, they always had trouble with dynamic stuff at all levels, from program flow and elements which dynamically collapsed or expanded to using animation to illustrate things or call attention to something.
Don’t get me wrong, as a programmer I was like a toddler next to them when it came to even just awareness of the concerns related to merelly visual organisation, not counting all sorts of other concerns in a visual design some of which I’m sure I’m even not aware exist. It’s just that when it came to dynamic elements their expertise was comparativelly non-existent and they have little or no tendency to use such capabilities, even in things such as apps where they’re reasonably easy to do.
In this case I wouldn’t associate the poor usability with the designers, I think its down to big business not caring. Plus it costs more to make a UI good, and flexible for different user situations. They’ll also hire the cheapest designers. It’s all about saving money and more profit. Their main aim. And in the case of monopolies, people can’t go elsewhere. The problems all come down from the top.
There’s a point where it’s literally TMI and it becomes hard to find what you need unless you spend a lot of time training on it
Pictured: The cockpit of a DC-6, the commercial airliner from the days before jets. “This plane has four engines!” Dramatic camera pan across the miles of instruments