“Horse armor is not bad. I think horse armor is fine. The price point, at the time, was the issue. We felt, it’s probably worth this,” he said. “I won’t say who at Microsoft said, ‘Well, that’s less than we sell a theme for; a wallpaper is more than that. You should charge this; you can always lower it.’ We were like, ‘Okay!’”
Also it’s weird to me that Bethesda gets crap for their DLC’s. Oblivion’s horse armor was bad, but it wasn’t the worst or the first. Heck, Morrowind had expansions. MapleStory is pretty widely cited as the earliest form of micros transactions. And most of Bethesda’s DLC’s have been great- all 3 of Skyrim’s were ton of content relatively cheap.
I guess that’s the price of popularity?
Skyrim has plenty more than 3 DLC. Or do you mean to tell me anniversary edition and special edition are the same? Is Creation Club something you never heard of? I’m jealous
Well… Yes pretty much. I don’t count Creation Club items because they weren’t made by Bethesda.
I don’t turn them on. As far as I know you can find free alternatives for most of what is in the creation club- you’re just paying for to support the independent creators, the convenience, and I suppose the service of Bethesda filtering out some of the worst chaff of the mod scene.
Similarly, I don’t count the other big fixes and upgrades in the Special Edition or Anniversary edition as DLC. Bethesda was rolling out patches for the original game before then, and visual upgrades are more in line with what I would call mods/remaster/remake than DLC.
Expansions are really not the same as “micro transactions” (now very much macro transactions). Expansions were typically content filled and had a fair price point, regardless if they shipped boxed on a CD or were packed into a digital download. Now we pay the price for a full sized expansion for a single cosmetic in some games.