I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

You are viewing a single thread.
View all comments View context
-2 points

For sure. AC just popularized it.

permalink
report
parent
reply
6 points

The first ones I can think of is legend of Zelda and final fantasy, but I think there was also Adventure for the Atari before those even. The first Assassin’s Creed was 2007, Adventure was 1980

permalink
report
parent
reply
2 points

Which Zelda games were open world (before BotW)? I’ve always found them annoyingly linear.

permalink
report
parent
reply
9 points

The original Legend of Zelda. You had a large open overworld to explore, and IIRC could do many of the dungeons in any order.

permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 9.2K

    Monthly active users

  • 1.4K

    Posts

  • 14K

    Comments