Every time people lament changes to the lore that amount to “not every member of species X is irredeemably evil” and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

You are viewing a single thread.
View all comments
-6 points

Any story pitching “good” vs “evil” is bedtime drivel dressed a different way.

permalink
report
reply
8 points

Talk about disrespecting the roots of fantasy

permalink
report
parent
reply
1 point

respect is a funny way to frame this. The roots of fantasy, written when ontological evil was commonly seen as a thing present in the real world? those roots? or the roots when ethnic nationalism was the way of geopolitics? or when scientific racism informed much of the modern conception of races in dnd? respect is about the last thing anybody owes fiction, the world can change as beliefs do.

permalink
report
parent
reply
3 points

I was mostly thinking about Tolkien’s legendarium and the tales inspiring his work. Some of its roots (like norse mythology) is far older and/or unrelated to what you mentioned.

permalink
report
parent
reply

RPGMemes

!rpgmemes@ttrpg.network

Create post

Humor, jokes, memes about TTRPGs

Community stats

  • 1.7K

    Monthly active users

  • 1.1K

    Posts

  • 5.7K

    Comments