Another thing I noticed is getting more common among RPG Horror Stories. When once it was common to see entitled players complaining the GM is not running the game like Matt Mercer runs on Critical Role, I have lately seen quite few stories where problem GM tries to use that to deflect criticism. It’s usually the type to be acting creepily towards women, both in and out of game, enjoying juvenile, overtly edgy humor and/or insisting of all kinds of bigotry for “historical accurracy”. And when the players confront him (as it’s almost always a guy) about it, he’s going to say something like “Stop sucking Mercer off, this is real D&D!” or “Go play at Matt Mercer’s table, if you don’t like it!”.
While, as usual, there is possibility these stories are fake, I can see these being true - the kind to engage in those specific behaviors is also the kind to grab on buzzwords or try to twist real problems to deflect criticism.
D&D has hell. It used to be that the fastest-reproducing races were also evil, sending more and more people to hell.
Looking it up, the creators were Christian, so maybe they thought real life was even worse, but D&D was always intended as a crapsack world. If you want to play one that isn’t, great. Just be prepared to rewrite some major lore.
D&D generally is a game of heroism and hope. D&D’s hells aren’t the hell of out world, nor do devils serve the same role. Different settings have different themes (the style guides are useful for insight) but overall, heroism matters.
And if one likes and gets power enough, one can even descend into the hells to punch the devil himself in the face.
I’ve heard campaigns don’t usually make it to a very high level. How often do you kill the evil gods and free the souls in the lower planes?
Depends! 5E is broken at higher levels so rarely there. I’ve had a few complete campaigns in older editions though; a group with insanely high levels completed the Throne of Bloodstone and another custom campaign closed out after saving reality itself. As for killing gods, once. One of our PCs ascended to godhood too. For the hells, that’s never been an overall goal. Freeing good souls, yes.
You are already rewriting the lore as you speak. First of all, always evil races do not go to hell, they go to domains of their gods. Hell is for people who signed a pact or no one else wanted. You’re full of shit
I see. I didn’t realize the domains of evil gods were pleasant places to be. What are they like?
I was using “hell” abstractly to mean any bad afterlife. I didn’t know they actually had one called that.
In the Forgotten Realms, there are nine layers of hell. What the domain of an evil god is like are as varied as the many gods. But they’re not designed for punishment; what sense would that make?