Sales on current-gen consoles must’ve not been great

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3 points

I played it with no issues on my PC at release, so … yes?

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1 point

Sounds like you just didn’t notice/remember the problems in that case. There was/is performance issues that will show up regardless of your hardware setup. “Runs fine on my pc” is simply not true, unless your pc runs on magic.

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10 points

I mean if you want to invalidate my lived experience, sure. Played on release on a 5600X, RTX3070 and 32GB of RAM, 1080p, almost everything maxed out. Open areas on Koboh saw a drop to mid-40 fps, but other than that, I had one hard crash and no bugs I noticed.

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8 points

I had the same experience with pretty much the same hardware. I played right after launch and had one or two crashes and a few stutters here and there, but otherwise I found it to be a surprisingly stable game, especially considering the wildly negative press it was getting at the time.

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-3 points

Nothing wrong with not noticing stutters, on the contrary you’re probably lucky to not notice that kind of stuff. However when the problems are documented to be hardware independent and shows up on far more powerful hardware than your own, it’s not a case of “works fine on my computer”.

Something like shader compilation stutter will still cause issues for the top end CPU in 10 years time for old poorly designed UE5 games.

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2 points
*

All computers run on enchanted runes in graven rocks, so yeah, it runs on magic.

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-2 points

A course in computer architecture would dispel that mystery real quick

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